Posted October 21, 2012
BananaJane
Fruit Furry
Registered: Jan 2009
From Canada
axl
City 17 Survivor
Registered: Dec 2008
From Hungary
Posted October 23, 2012
What if they didn't see them as problems, because they were intended to be like that, therefore wouldn't need fixing? (Conspiracies, conspiracies everywhere...) I'm not saying everything is perfect in this game, but it's primarily the players' opinion and not necessarily the developers'.
BananaJane
Fruit Furry
Registered: Jan 2009
From Canada
Posted October 23, 2012
axl
City 17 Survivor
Registered: Dec 2008
From Hungary
Posted October 25, 2012
DoctorJoeCool
New User
Registered: Nov 2012
From United States
Posted December 21, 2012
Honestly, I liked the ending except for one thing: We never find out what happens to Tyler or Markus. Tyler is forgivable, but didn't they think we would want to know what happened to Markus? He was a priest, but then he found out reincarnation was real. What does he do after that? Does he quit his job? Does he go on being a priest and telling what he now knows is not true? Does he teach the people at the church that reincarnation is real? What happened? Seriously, I want to know.
cich
Cthulhu Cultist
Registered: Jul 2011
From Poland
Posted December 22, 2012
I think Markus either quit or only become a stronger believer in his faith ("God was testing him with the reincarnation stuff.")
DoctorJoeCool
New User
Registered: Nov 2012
From United States
Posted January 13, 2013
I got the good ending. Sorry for not saying that earlier.
whatsnottaken
Logged in!
Registered: Jan 2012
From United States
Posted April 26, 2013
So I'm downloading this and hoping to play it through again, originally played years ago on Xbox. I remember getting Tiffany to stay the night my first play-through, and trying to make sure to cover all my tracks after the murder. The branching options and the way you could play with everything was really cool. Pretty sure I stopped playing for a while, just before the reincarnation stuff, where it starts going really crazy. Never minded the QTEs too much, thought there are a bit too many, or even how crazy the story actually gets (even the out of nowhere ending). My biggest problem was that the first half does a pretty good job of telling the story, then it suddenly feels like you've missed a whole section of the game. All of a sudden you're saving the Indigo child, which from what I remember was only loosely even mentioned before this, and of course becoming soul mates with the person hunting you.
It really is too bad what became of the second half or so of the game, because the next best mystery style game I've seen since is LA Noire, but no supernatural stuff there. Until some damn zombie DLC comes out I guess :\
Though, I guess I should try Heavy Rain, it just didn't look as interesting from the videos I've seen. Anyway, there's my tuppence.
It really is too bad what became of the second half or so of the game, because the next best mystery style game I've seen since is LA Noire, but no supernatural stuff there. Until some damn zombie DLC comes out I guess :\
Though, I guess I should try Heavy Rain, it just didn't look as interesting from the videos I've seen. Anyway, there's my tuppence.
Bolch76
New User
Registered: Jun 2011
From Hungary
Posted April 26, 2013
It really is too bad what became of the second half or so of the game, because the next best mystery style game I've seen since is LA Noire, but no supernatural stuff there. Until some damn zombie DLC comes out I guess :\
Though, I guess I should try Heavy Rain, it just didn't look as interesting from the videos I've seen. Anyway, there's my tuppence.
If you are looking for a really cultic game and doesn't mind the VERY outdated (=downright ugly) graphics, try Deadly Premonition. THE most memorable, unique serial killer-themed mystery/horror game I've ever played. It's not for anyone, though, the plot is quite bizarre at some places and the controls can be awkward - but if you liked Twin Peaks, you'll love this.
whatsnottaken
Logged in!
Registered: Jan 2012
From United States
Ermhm
New User
Registered: Apr 2011
From China, People's Republic of
Posted April 28, 2013
The story was so good and suddenly it seems an Uwe Boll movie (Alone in the Dark comes to my mind) This was what pissed me off:
-- The Invisible, a homeless people secret society.
-- The artificial intelligence world domination clan.
-- The Illuminati (orange clan) acting behind the curtains to control the world.
-- The unnecessary and inexplicable romance between Carla and Lucas.
-- The Dragonball/Matrix fighting sequences.
-- The implicit alien conspiracy.
-- The undead frozen Lucas havin sex (and consequently a child) with Carla (For God sake the man was dead!)
-- Lucas trusting in a bunch of crazy homeless with AKs and shotguns, and giving Jade to them without questioning if he could trust them.
-- The teletubies happy ending scenery, I almost saw the chubby-baby-sun.
-- How Agatha, being an artificial intelligence,could manipulate Lucas' mind. Of course they had an super advanced technology that they've been developing since the 80's, without anyone suspecting. Man how I hate this purple clan crap, 50% of my rage are caused directly by this IA bullshit.
-- I won't complain about the Maian bizarre plot because its well tied in the story, but I should.
The fact is, I really loved this game, and that's why I am so upset, this game made me love it but gave me a slap in the face at the end, several actually. My advice for everyone in doubt about this game is: Buy it, its awesome, if you really like games you should experience this game, but don't fall in love, because its gonna break your heart at the end, in the bad sense.
Barachiel
New User
Registered: Oct 2008
From United States
Posted June 20, 2013
From what I read back in the day, the problem was that this game was supposed to be a TRILOGY. It was signed on with a publisher (forget who), but the publisher died or started cutting back financially and the game got dropped halfway through development.
Quantic Dreams shopped it around, and eventually Atari offered to publish it... but only a single game. Given the difficulties in getting Fahrenheit released, it was ultimately decided to hypercompress the needed info from the 2nd and 3rd games into the last half of the game, resulting in the jarring shift in story and theme late into Act 2, and why the "twist" ending came hard out of left field in Act III (it's also why the PC and Carla were suddenly so close).
Basically, Quantic felt it better to give us a rushed game with a complete story, than a well-paced game that ended with a bunch of loose ends that would never get resolved.
Ultimately, it was a hard choice to make, and I applaud them for doing what they did.
Quantic Dreams shopped it around, and eventually Atari offered to publish it... but only a single game. Given the difficulties in getting Fahrenheit released, it was ultimately decided to hypercompress the needed info from the 2nd and 3rd games into the last half of the game, resulting in the jarring shift in story and theme late into Act 2, and why the "twist" ending came hard out of left field in Act III (it's also why the PC and Carla were suddenly so close).
Basically, Quantic felt it better to give us a rushed game with a complete story, than a well-paced game that ended with a bunch of loose ends that would never get resolved.
Ultimately, it was a hard choice to make, and I applaud them for doing what they did.
iwontdance
Gringo não samb
Registered: Sep 2013
From Germany
Posted November 28, 2014
OK, you're right, the whole ending is totally absurd. I just finished it, and I believe they could have stuck with just the mayans, maybe the old alien contact thing between ancient cultures and such, and it would have been better. Nothing very surprising, but not so completly crazy and stupid.
What nobody mentioned here, is there an explanation for the giant lice crawling out of nowhere? Who sent them, and why bugs? Please don't tell me it was a lame pun at computer bugs sent by the megalomaniac AI.
cich
Cthulhu Cultist
Registered: Jul 2011
From Poland
Posted November 28, 2014
OK, you're right, the whole ending is totally absurd. I just finished it, and I believe they could have stuck with just the mayans, maybe the old alien contact thing between ancient cultures and such, and it would have been better. Nothing very surprising, but not so completly crazy and stupid.
What nobody mentioned here, is there an explanation for the giant lice crawling out of nowhere? Who sent them, and why bugs? Please don't tell me it was a lame pun at computer bugs sent by the megalomaniac AI.