Posted May 15, 2025
Dear community,
I am using a modpack. I don’t know which one, but probably one installed with Wabbajack.
Morrowind is a game I read I really should play. So I start with it, get bored of it, stop playing and later start over again, etcetera. I am getting tired of questing in and around Seyda Neen.
My latest play I stopped in October 2023 and I am wondering whether I should continue it or not. Rather than go into a probably complicated discussion on the problem of the first paragraph, I would like to narrow it down to my build: whether I just have a bad build this time.
My build is a level 9 Briton battlemage with the Ritual of Masser birthsign (see “Moonlight - Birthsigns of Morrowind” mod on Nexusmods).
Major Skills:
Unarmored, Hand-to-hand, Alteration, Alchemy and Athletics
Minor Skills:
Conjuration, Illusion, Mysticism, Restoration and Speechcraft
The idea was to combine a warrior with a mage as hand-to-hand combat goes well with no armor and magic also goes well with no armor. I also want a decent strength to be able to carry a decent amount of loot, which pure mages are bad at.
Now, my statistics are already pretty high for this stage of the game. (There should be picture here somewhere showing that). And yet I find combat hard. I have already reduced difficulty several times. A rat is still something I don’t dismiss with a single punch and when there was a blight storm for several days, the creatures generated by it were just too strong for me. They even killed several of Neyda Neen’s soldiers. (I lured the monsters to Seyda Neem to get rid of them by letting the guards fight them.)
Given that the maximum of the statistics is if I recall correctly 100, I can’t get that much stronger anymore.
Edit: I replaced Alchemy by Restoration in the Minor skill list.
I am using a modpack. I don’t know which one, but probably one installed with Wabbajack.
Morrowind is a game I read I really should play. So I start with it, get bored of it, stop playing and later start over again, etcetera. I am getting tired of questing in and around Seyda Neen.
My latest play I stopped in October 2023 and I am wondering whether I should continue it or not. Rather than go into a probably complicated discussion on the problem of the first paragraph, I would like to narrow it down to my build: whether I just have a bad build this time.
My build is a level 9 Briton battlemage with the Ritual of Masser birthsign (see “Moonlight - Birthsigns of Morrowind” mod on Nexusmods).
Major Skills:
Unarmored, Hand-to-hand, Alteration, Alchemy and Athletics
Minor Skills:
Conjuration, Illusion, Mysticism, Restoration and Speechcraft
The idea was to combine a warrior with a mage as hand-to-hand combat goes well with no armor and magic also goes well with no armor. I also want a decent strength to be able to carry a decent amount of loot, which pure mages are bad at.
Now, my statistics are already pretty high for this stage of the game. (There should be picture here somewhere showing that). And yet I find combat hard. I have already reduced difficulty several times. A rat is still something I don’t dismiss with a single punch and when there was a blight storm for several days, the creatures generated by it were just too strong for me. They even killed several of Neyda Neen’s soldiers. (I lured the monsters to Seyda Neem to get rid of them by letting the guards fight them.)
Given that the maximum of the statistics is if I recall correctly 100, I can’t get that much stronger anymore.
Edit: I replaced Alchemy by Restoration in the Minor skill list.
Post edited May 16, 2025 by Thoralin