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For those who don't know, there is a serious, game-breaking glitch in Oblivion where, after around 200 hours of play, the game's animations will eventually freeze, making it impossible to perform simple, essential in-game tasks like opening doors. From what I've heard, this glitch is supposedly caused by the game's timer (one of them) getting messed up/out of sync, which as a result causes the certain animations to drastically slow down or freeze altogether.

It's quite literally the worst glitch I have ever encountered in Oblivion. It has happened to me on every one of my playthroughs so far. There exists at least one fan mod out there (on Nexus, I think) that fixes this glitch by resetting the game's timer. But what I would like to know is whether or not it's possible to manually reset the game's timer through the console? Does anyone know? I ask because I'm much more comfortable using console commands rather than trying to install third party mods for games, so it would be easier for me to just fix a glitch like this through the console. But is this possible? Can it be done?

Does anyone here have any experience fixing this ungodly issue with the game?
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This program, OAF, will un-stick your animations in Oblivion. All types of animations can become stuck in Oblivion such as fires, torches, magic effects, doors and moveable platforms. You will know when this happens. It is usually reported to occur in games with greater than 200 hours of playtime. This program should not be used to fix anything except stuck animations and can not be used to prevent stuck animations. This program does not fix corrupted savegame files. The program modifies one byte in your savegame file that has been found to be involved in this problem. This solution should be considered an un-official fix which will not be supported by Bethesda Softworks, the publisher of the game Oblivion.

OAF does not permanently fix your savegame, you may run it again at any time on any future savegame.

https://www.nexusmods.com/oblivion/mods/5127
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wilkolakzlasu: This program, OAF, will un-stick your animations in Oblivion. All types of animations can become stuck in Oblivion such as fires, torches, magic effects, doors and moveable platforms. You will know when this happens. It is usually reported to occur in games with greater than 200 hours of playtime. This program should not be used to fix anything except stuck animations and can not be used to prevent stuck animations. This program does not fix corrupted savegame files. The program modifies one byte in your savegame file that has been found to be involved in this problem. This solution should be considered an un-official fix which will not be supported by Bethesda Softworks, the publisher of the game Oblivion.

OAF does not permanently fix your savegame, you may run it again at any time on any future savegame.

https://www.nexusmods.com/oblivion/mods/5127
Ahh, that must be the mod I was remembering for this issue. I might just have to resort to installing it.

I'll still hold out for someone to tell me that there is a fix for this through the console, even though I have my doubts.