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I'd like to increase the maximum number of heroes from 8 to something else (I'm thinking 12 or so, for now). I've looked at the .VAR files, but none, as far as I could tell, contains this variable.

HALP?!
I'm pretty sure that it's in the .exe, so you can't really change it without recoding it. You'll almost never need more heroes that the regular limit, anyway (unless you are deliberately stalling out the game to play as a sort of a sandbox mode).
Post edited March 09, 2014 by GOGwiiisfun
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GOGwiiisfun: I'm pretty sure that it's in the .exe, so you can't really change it without recoding it.
Does anyone know which part of the .exe contains this info? I could use a hex editor to edit the executable file.
It is hardcoded too deeply for simple variable change.
Author himself doesn't touch hero limit.
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Gremlion: Author himself doesn't touch hero limit.
Hey Gremlion, can you elaborate on this statement a bit? Do you mean to say that the author thinks the program would crash, if the limit were increased?
Well, people constantly ask him about increasing limit, and he refuses to do this, because it is hard task for him.
I suppose that he used 8 instead of variable "herolimit" in many places, like "hero-revive-cost", "hero-hire-cost", "score-calculation" and so on...
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Gremlion: Well, people constantly ask him about increasing limit, and he refuses to do this, because it is hard task for him.
I suppose that he used 8 instead of variable "herolimit" in many places, like "hero-revive-cost", "hero-hire-cost", "score-calculation" and so on...
Right, that makes sense.

WELP.... if the dev himself would not want to mess with the source code (since there is an "8" hardcoded somewhere), I guess a jackass with a hex editor (me) shouldn't go messing with the binary, either.

Thanks a lot, man. You have the best info, as usual.