Posted June 18, 2020
I've encountered an odd bug where enemies simply refuse to move. The weirdest part is that it's only some of them. The enemies from chapter 3 onwards work fine, but enemies who were introduced in previous chapters like the soldiers and leathernecks are rooted in place. What's the fix for this, asside from just restarting the chapter? I'm currently on E3M10, if that helps at all.