Posted July 19, 2017
On a guide I found the following set up for a Mage:
1. Self: Being attacked by a melee or ranged attack (Activate: Rock Armor)
2. Self: Mana or Stamina < 50% (Group Heal)
3. Self: Mana or Stamina < 25% (Use Lyrium Potion)
4. Self: Health < 75% (Heal)
5. Self: Health < 75% (Regenerate)
6. Ally: Health < 75% (Heal)
7. Ally: Health < 75% (Regenerate)
Is this a good approach?
As far I as know, the tactics are prioritized from 1 to downwards. So in this case, if this mage is always attacked, s/he will never be able to heal themselves, right?
Another question about the preset on the top left side. On wiki, it says that these presets will be used after customized instructions. I thought this was valid only for the top right the default behaviour. I believe the top-left presets are only to give templates to use or modify to our needs.
Thanks for the answers in advance.
1. Self: Being attacked by a melee or ranged attack (Activate: Rock Armor)
2. Self: Mana or Stamina < 50% (Group Heal)
3. Self: Mana or Stamina < 25% (Use Lyrium Potion)
4. Self: Health < 75% (Heal)
5. Self: Health < 75% (Regenerate)
6. Ally: Health < 75% (Heal)
7. Ally: Health < 75% (Regenerate)
Is this a good approach?
As far I as know, the tactics are prioritized from 1 to downwards. So in this case, if this mage is always attacked, s/he will never be able to heal themselves, right?
Another question about the preset on the top left side. On wiki, it says that these presets will be used after customized instructions. I thought this was valid only for the top right the default behaviour. I believe the top-left presets are only to give templates to use or modify to our needs.
Thanks for the answers in advance.
This question / problem has been solved by -c-bibliothekar
