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The update limited it to two cores, and it's affecting framerate. I never had problems running on more than 2 cores before and want to change it back.
I agree, after the latest update my Intel i7-10700 can't reach 60 fps and sometimes just freezes before the cutscenes (the game only comes to life if I open the task manager and enable all cores), the old version of Dragon Age Origins worked fine when all 8 CPU cores and 8 Threads were running.
I find it very strange that they have changed the cpu affinity down to 2 cores when the games was designed and marketed to needing 4 cores and yes it worked for me all 8 etc cores
It's easy to change the cpu core affinity, run the game, start task manager (R-Ctrl + R-Shift + ESC), go to details tab, find the 32 bit game exe, right click on it, go down to set affinity, and select all cores or set it to whatever cores you want to run it on. Exit out of the screen to close task manager, play the game.
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pen311: It's easy to change the cpu core affinity, run the game, start task manager (R-Ctrl + R-Shift + ESC), go to details tab, find the 32 bit game exe, right click on it, go down to set affinity, and select all cores or set it to whatever cores you want to run it on. Exit out of the screen to close task manager, play the game.
That's a temporary fix that has to be done every time you run the game. I want it to use all cores by default again.
That’s how you ruin a perfectly good and running game. Thank you GOG! My game was perfect and had even some mods running but the latest ‘GOG preservation’ update ruined it. My game which used to run 60+ fps just fine now lags and stutters and can barely hold up to 40 fps all because they had the genius idea to change core affinity to just two cores! I mean WHY?!?! Didn’t they do any bit of research before implementing this? Dick move by GOG.
In fact, after last update game now runs only 1 core + 1 thread (if you have for example Intel cpu with hyperthreading), you can see in task manager affinity cores works with CPU0 and CPU1, and problem is that ...

Cores: CPU_0 / CPU_2 / CPU_4 etc.
Threads: CPU_1 / CPU_3 / CPU_5 etc.
OMG, I thought I was messing up my mods or something. Spent so many hours reinstalling mods, removing mods, trying them one by one and nothing, zero, nope. I played DAO many times, fully modded years ago, and it all went without an issue. So it was actually GOG messing up the game files after all?

I read that the GOG version of Origins has the 4GB patch and all the fixes already applied. But for me, every time I start a cutscene (and by cutscene I mean ingame ones, like when you walk into an area and a cutscene triggers, or you start dialogue with someone) the game starts lagging and transitioning into that cutscene SUPER SLOWLY, like, one frame at a time, slowly fading to black, choppy as hell, until the cutscene finally starts. Also, after a cutscene ends, the last character who spoke ALWAYS repeats the last word or two. So, if they said "Thank you, my lady" they would end up saying "Thank you, my lady, my lady". Like, the sound glitches out.

I managed to get to Ostagar, but the game just freezes after the 'meeting with Loghain and the King' cutscene ends, after the Joining. Just stays as a black screen.

God, I spent so many hours trying to find a solution, but everything on Google was from years ago and unrelated, until I finally typed Dragon Age Origins GOG lag and found this thread and another one.

So, I actually went and downloaded some pirated 'daorigins.exe' file from like 2011, wanting to see if that'll do anything. I applied the Large Address Aware patch thing manually to that old .exe file, and HOLY CRAP yes. The lag is completely gone. Cutscenes start instantly, with zero lag. Buttery smooth.

But now I'm worried that, since the executable I downloaded is so old from 2011, that there may be some other "fixes" I'm missing that GOG implemented, like regarding missing DLCs or something. I dunno.

GOG, PLEASE, for the love of god, fix the executable. You clearly messed something up, causing the issues I listed above. Please fix it, it's been almost a month since your last update. You did something to the 'daorigins.exe' file. Please revert, update or whatever it is you need to do...

EDIT: Using 'Systeminformer' on GOG's latest daorigins.exe, as described in another thread here, and setting my CPU affinity to use all my cores, fixed the lag issues. GOG, revert please! The CPU affinity is definitely to blame.
Post edited December 29, 2024 by Dlon93
Yes, as everyone, it seems, I also had to use SystemInformer in order to change the CPU affinity in order to use at leat 4 CPUs to fix the lags.

I also hope GOG will fix this.
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didymos1120: The update limited it to two cores, and it's affecting framerate. I never had problems running on more than 2 cores before and want to change it back.
open GOG galaxy

Right click on DA origins

select manage installation then click configure

uncheck auto update

click show more versions at the bottom,


then select installation version you want

oldest available is 1.05 from 9 years back
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didymos1120: The update limited it to two cores, and it's affecting framerate. I never had problems running on more than 2 cores before and want to change it back.
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hemonecrophagia: open GOG galaxy

Right click on DA origins

select manage installation then click configure

uncheck auto update

click show more versions at the bottom,

then select installation version you want

oldest available is 1.05 from 9 years back
Thank you for this, really amazing to find such great community support for this game. I'm only using two UI zoom mods, and downgrading to GOG version 1.05(A) from 8 years ago plus patching my .exe with the 4gb patch has made the experience perfect.