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Hi all,

The new Mac installer and PC Universal update include the latest content additions for Don't Starve along all of the hotfixes that have come out since then.

Here's a detailed changelog of what got added/changed:


Changes (78071):

We've added the first pass of the new caves biome. I won't spoil anything by telling you what's down there. You should be able to find one cave entrance somewhere on survival maps generated post-launch but before this update. Newly generated maps will have a handful of different entrances, all leading to different caves.
Shift-click moves items between open containers. Ctrl-Shift-click manipulates stacks in the same way
Abigail and Chester no longer trigger traps
Hammering is a RMB action
Bush hat hide is an RMB toolbar action

A Note on Mods:

If you have mods installed, they may need to be updated to work with the new version of the game. If you get start-up crashes, please try disabling your mods. If that fixes your problem, please tell the relevant mod author that they need to update. The internal texture format changed in this update, so if a mod contains textures they will need to be converted to the new format.

May 22 Hotfix (78176):


Snow shows up on the ground again
Koalefant doesn't disappear forever if you visit the caves
Fix for corrupt save issue in "Two Worlds"
Bees go home in winter
Pickables don't regrow in winter
Fix for empty birdcage crashes
Fix for slurtlehole quake and death crash
Fix for translations on linux/osx

May 23 Hotfix (78281):


Fixed opengl crash when going into caves in windowed mode
Mixed missing phonograph
Fixed wall health not serializing properly
fixed burnable pickable save and quit exploit
fixed rare crash with mines
Smallbirds will still be your friend if you save and reload.
Remove buildable cave turfs (they were a debug thing that got checked in by accident)

May 24 Hotfix (78379):


Fixed email newsletter signup button
Fixed crash resulting from killing a spitting spider before he attacks, and then pressing the space bar near the world originFixed generation problem in "Darkness" that was causing invisible ground tiles
Fixed save/load issue with McTusk camp hounds that was leading to huge hound hordes
Fixed crash when removing sleeping birds from cages
Quakes don't drop rocks behind walls, so slurtles don't try to follow them

May 28 Hotfix (78485)


Ice overlay is visible at dusk and night
Fix crash when earthquakes are happening
Fixed issue with updater where it wouldn't work from a UNICODE install path
Fixed "white screen" issue caused by latest Chrome update
Update the patch,OK?The auto updater of this game doesn't work for me.
Post edited June 15, 2013 by zhoudaohan