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This game is unplayable on my Vista 32bit PC. The mouse itself experiences lag for me & character movement is at a snail's pace.
Even with: shutting Aero off, updated windows drivers for hardware, updated manufacturer's drivers for hardware, selective startup, a full reinstall, selecting numerous compatibility modes, launched through a command prompt off 1 CPU core, disabled sound, (all the basic stuff.) I can't get it to be decent & playable.
It's not a gaming rig, but it shouldn't be as terrible as much as it is:
It's an AMD Athlon64 X2 5600+, with 3GB ram, on an Asus M2NPV-VM using the onboard GE6150 GPU. DirectX 10 of course.
There's nothing extra eating resources, no AV installed, no drive indexing enabled, scheduled tasks, background services, etc.
I personally worked as a Microsoft agent for Vista Tech support for a few years (not that it means much), and I can't think of anything other than this game needing a patch, or a fair warning tagged to it's sales page description. This has seriously stopped me from buying more titles from gog.
I could be overlooking something obvious, does anybody else have a similar issue? The sound works normally, it's just the pointer & character movement is "really slow and unplayable"
I bought it weeks ago, but haven't bothered troubleshooting until recently.
No posts in this topic were marked as the solution yet. If you can help, add your reply
maybe problem is with vista?
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PhaseJump: This game is unplayable on my Vista 32bit PC. The mouse itself experiences lag for me & character movement is at a snail's pace.
Even with: shutting Aero off, updated windows drivers for hardware, updated manufacturer's drivers for hardware, selective startup, a full reinstall, selecting numerous compatibility modes, launched through a command prompt off 1 CPU core, disabled sound, (all the basic stuff.) I can't get it to be decent & playable.
It's not a gaming rig, but it shouldn't be as terrible as much as it is:
It's an AMD Athlon64 X2 5600+, with 3GB ram, on an Asus M2NPV-VM using the onboard GE6150 GPU. DirectX 10 of course.
There's nothing extra eating resources, no AV installed, no drive indexing enabled, scheduled tasks, background services, etc.
I personally worked as a Microsoft agent for Vista Tech support for a few years (not that it means much), and I can't think of anything other than this game needing a patch, or a fair warning tagged to it's sales page description. This has seriously stopped me from buying more titles from gog.
I could be overlooking something obvious, does anybody else have a similar issue? The sound works normally, it's just the pointer & character movement is "really slow and unplayable"
I bought it weeks ago, but haven't bothered troubleshooting until recently.

Hi,
Tried to run the game as admin or installing it to a directory other than the default 'program files' ?
If you read the forum posts you will see that others have similar problems. I don't believe anyone has experienced problems quite as bad as you describe.
GOG and Larian Studios are working on a patch and have posted in several threads concerning many bugs that are common across different OS's and graphic cards. Integrated graphics seem to be less able to handle the game but all cards are having problems.
GOG and Larian's proactive response is exceptional for a game that is 7 yrs old. I believe we will have a patch soon. I know that doesn't make it any less frustrating but at least you know that the problems are being addressed and soon we will all be able to play bug free.
One post by DeathKnight, a Larian developer, asks for you to send the save game file and a dxconfig.txt to "info at larian dot com and mention my nickname (DeathKnight) in the subject, ask to forward to David" They are really trying to get a patch to us as soon as possible. Find the full thread at [url=]http://www.gog.com/en/forum/divine_divinity_series/game_crashes_in_church[/url]. Sending them your dxconfig and save game may speed the process up.
Edit: My only advice concerning the slow mouse it to access Options, Video, Performance and turn all the effects off or to Medium or Low.
Post edited November 14, 2009 by Stuff
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PhaseJump: This has seriously stopped me from buying more titles from gog.

Come on... there's no need for the extra drama.
No issues here, other than a few bugs which have been common to a fair few. I'm under Vista 32 also. But, one thing- the M2NPV-VM's onboard GE6150 is DirectX 9, not 10.
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PhaseJump: This has seriously stopped me from buying more titles from gog.
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r10k: Come on... there's no need for the extra drama.
No issues here, other than a few bugs which have been common to a fair few. I'm under Vista 32 also. But, one thing- the M2NPV-VM's onboard GE6150 is DirectX 9, not 10.

There's no drama here at all, other than a plainly obvious distaste for a first-time purchase being essentially "broken". First impressions are everything, & I'm willing to wait for a patch before moaning about it.
I thought of Direct X, It was initially at DX 9 & I updated the drivers accordingly after it failed to run properly, Updated Direct X to 10 , no difference. it hasn't effected any other games on the system.
Thanks for the feedback everybody, I haven't seen the issues collected in one spot on the message board prior to purchase, & do see a vaguely similar issue being described in "pmoan"'s thread.
I don't feel like troubleshooting anymore since I've covered a lot more than just the basics, I'll hope for the best regarding a patch & move on.
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PhaseJump: I can't think of anything other than this game needing a patch, or a fair warning tagged to it's sales page description.

I think this is more a driver problem. As you have Saying that you have "DirectX 10 of course" also doesn't make sense: the game requires DX9 and DX10 is not backwards compatible or anything. Would very much like to see your dxdiag file.
deathknight, you are awesome and your company too for trying so hard to support your loyal customers.
the next game im going to buy is definitely going to come from larian.
Doing my job man ;)
And trying to tell PhaseJump this will unlikely be fixed in a patch as I think it's a hardware issue or driver issue...
Just purchased the game myself and found the same issues. I am running a 4600 AMD 64 x2 DCP 2GB Mem. Nvidia GeFarce 6150 LE. Tried pretty much the same things mentioned minus the DirectX.. Diffrent compatability modes had no effect, This is an integrated graphics card, I will say in my experience they always should be replaced.
It has to be a hardware/driver thing - on my Vista 32 w/ nVidia GeForce 9600m GT (1GB dedicated vRAM) I notice no graphical lag - I have an annoying sound 'scratch' issue but it isn't game breaking at least.
Hopefully the upcoming patch will help the OP and others with the same issue, but if it is a driver thing then Larian may not be able to do much. Sadly driver updates can break things while fixing others :/.
I'm having the exact same issue.
And just like PhaseJump, I've updated every driver I can find, tried all the compatibility modes, pretty much every reasonable solution.
And there is still game killing lag.
As PhaseJump said, the character moves at a snail's pace, and it makes the game pretty well unplayable.
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butterflyslave: I'm having the exact same issue.
And just like PhaseJump, I've updated every driver I can find, tried all the compatibility modes, pretty much every reasonable solution.
And there is still game killing lag.
As PhaseJump said, the character moves at a snail's pace, and it makes the game pretty well unplayable.

This may sound a bit dumb but I've had a few issues with some games(including this one) installing in a way that when i try to play it, it will be automatically running under compatibility mode even though nothing of the sort is checked.
I run W7 x64 and on first start up it was constantly freezing up and slowing down randomly. So the first thing I did was set compatibility and log back into to the same effect of freezing up and slow movement and all that good stuff... so after re-logging and unchecking those options again I diligently booted it up again at full speed.
Everything was running fine after that.
Edit: to the OP: it kind of sounds like a hardware/driver issue(as Deathknight suggests.)
Post edited January 12, 2010 by Darkless
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butterflyslave: I'm having the exact same issue.
And just like PhaseJump, I've updated every driver I can find, tried all the compatibility modes, pretty much every reasonable solution.
And there is still game killing lag.
As PhaseJump said, the character moves at a snail's pace, and it makes the game pretty well unplayable.
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Darkless: This may sound a bit dumb but I've had a few issues with some games(including this one) installing in a way that when i try to play it, it will be automatically running under compatibility mode even though nothing of the sort is checked.
I run W7 x64 and on first start up it was constantly freezing up and slowing down randomly. So the first thing I did was set compatibility and log back into to the same effect of freezing up and slow movement and all that good stuff... so after re-logging and unchecking those options again I diligently booted it up again at full speed.
Everything was running fine after that.
Edit: to the OP: it kind of sounds like a hardware/driver issue(as Deathknight suggests.)

This didn't work for me at all, but the solution posted in this other thread did:
http://www.gog.com/en/forum/divine_divinity_series/input_lag/_/1/search/lag
Post edited February 28, 2010 by Gammix