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I'm a bit afraid of those gamebreaking bugs, not to mention the demo didn't seem to like my Windows XP PC.
How frequent do the main quest gamebreaking parts occur? Does it happen in the same parts every time? Also, are there any other side quests and such that are broken by bugs? I've heard of hex editing to fix the problem, but I don't want to mess around with stuff i'm not experienced with.
Thanks in advance.
This question / problem has been solved by Stuffimage
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haydenaurion: ....
I will start by saying there are some quest bugs in the game . . . still. But the 1.005A patch fixed nearly all of the old bugs. If you played a "demo" than it was probably the old 1.0034 version (sometimes called 1.34) since there are no demos, AFAIK, of the 1.005A game. You would have had many, many bugs with that older demo version. The 1.0034 version was released here on GOG and was unplayable, by that I mean UNPLAYABLE. Over several weeks Larian Studios developed patch 1.005A for the GOG version (and later for other digital releases) and re-released the game here on GOG. Any download of DD now is the new 1.005A version. You can confirm your version on the start screen with the game version located in the lower right corner of the screen. Look at some of the very first posts in this forum to see how bad version 1.0034 was . . . =)

On XP, I have played through two full games with the GOG release and have a third game nearly finished with my character currently in the wastelands. After the patched version was released, I had no quest "bugs" to speak of although there are some minor problems under certain circumstances.

I picked up a bottle of rare wine in a tavern room for which I should have gotten a quest from the wine dealer before I retrieved it. Having not visited the wine dealer yet I thought the bottle looked important and took it. I could not complete the wine dealers quest because I already had the wine in question. It did not affect the game and I used the wine to complete another quest.

There is an opportunity to buy a special piece of "bark" which seems like a failed quest but the bark is fake and once you retrieve the real bark you can complete the quest.

I had no game breakers and only have the wine quest listed as incomplete. As I said above the first release here was unplayable. The 1.005A patch has mostly eliminated quest bugs, IMHO, and those that remain are not game stopping. Often a quest bug is simply the fact that you have not done something correctly. I thought the quest to marry the elven girl was broken but found I had some fairly complicated things I had to do in order to complete the quest. It was later in the game, while revisiting the area, before I talked to the right person concerning how to complete the quest.

There is a quest where if you don't touch a certain object the first time you cannot complete the game. I only know of two or three cases of this happening. I actually believe it is a save corruption that causes this problem (opinion only). I found using quick save corrupted my saves (CTRL - S) but by using the "S" key alone to make my saves I had no more corruptions. There is another rare occurrence (I have never had it happen) where your character will be alone on a black screen with no other map objects visible. I believe this too is brought on by corrupted saves, here again, just my opinion. Some incorrect installs on Vista and Win 7 can also block disk read / writes for the game. I have added some tips in the sticky concerning some of the normal problems that have occurred with DD.

For $6 I found it to be one of the most enjoyable hack and slash games I have played. Most ppl complain about the first dungeon being kinda hard/ long (it's almost a tutorial for the game) but once you get out into the world and stronger it is great fun. Also any character you chose, male or female, can use all magic, all skills and all weapons as well as any other character. Hope this helps . . . =)
Post edited July 28, 2011 by Stuff
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Stuff: . . .
Thank you! That puts me a bit more at ease on buying DD, but I might wait for a GOG sale on DD that way it won't be a big loss if I do encounter some bad bugs.
By the way, what are the "certain objects I have to touch the first time"? If the description includes spoilers then spoil away, spoilers don't bother me.
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haydenaurion: ...
There are quests where you recruit each member of the Council of Seven. One member for each of the seven races. One of the council members is an Imp that is in hiding, Antx. In a tavern room, at the Ducal Inn, in the town of Verdistis you will met an Imp named Zaknadrix that offers to send you to where the Imp council member is located. To travel there you must touch a sphere that transports you. There was a definite bug in the 1.0034 game that, if you refused to touch the sphere when offered, you would not be offered the opportunity to do so again. Some have reported a similar bug in 1.005A with the addition of all Imp's turning hostile after refusing. I believe this is the quest you referred to that required a hex editor.

I did not experience this bug in any of the three games I have played but . . . I always touched the sphere when it was offered. This was before I heard about the bug and it seemed like touching the sphere was the right thing to do since I was trying to find all seven members. At some point I may start a new game and refuse just to see if it happens every time or if it is random. My suggestion, if you are not ready to find the Imp, is to not approach the Imp in the room at the Ducal Inn and start a conversation until you are ready to recruit the Imp.

This is the best walk-through for Divine Divinity IMHO and is very helpful if you get stuck. DD has large world with many quests. It is a hack and slash but also an excellent RPG as well. I took around 60 hrs to complete the game but I don't follow the main quests necessarily preferring to explore and level my character returning to the main quests when I feel like it. . . =)
I just want to chip in here, but Stuff is basically the reason I bought this game. It's a fun hack&slash with a decent story, though I'll admit the ending was a little weird.

There are still a couple of weird minor bugs, but for the most part the game plays like it's supposed to. The only quest I wasn't able to finish my first time through was a quest for an alchemist in the dark forest to get some herbs from near the Talking Tree, but I'd already killed the Talking Tree earlier and the quest item didn't spawn. I loaded an older save from before killing the Tree and it worked fine.

So, moral of the story: if you really really want to kill the Talking Tree (I only did it because I wanted to see if it was possible) wait to do so until after you gather the herbs.

There's also an odd bug that seems to stop music from playing for some people when they're on the main map, outdoors. It doesn't happen to everyone, and it doesn't even happen consistently to the people affected by it, and it only affects one zone.

Enjoy!
Weird bug in DD!!!

I was in the orc camp after the poison the well quest fighting & looting, having fun with my polymorph spell, all of a sudden all ORCS are friendlies & all other charatcers showing as enemies, just used quick save often and last seperate SAVEGAME was wayyyy earlier...PLZ HELP
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dosthdeepak: Weird bug in DD!!!
So you quicksaved twice before you noticed the problem?

Someone else with a problem of certain types of opponents being friendly ended up just entering the Verdistis sewers a bunch of times, and the lizards were hostile in a couple of those instances (and presumably the other creature types were, as well). I'll quote my suggestions from that Steam discussion:

Have you tried using any statuettes? The spider form can attack hostile groups, but I don't recall if lizards or bandits are hostile to spiders (orcs are friendly). Transforming (and optionally attacking) may not reset anything when you return to human form, though.

There is an AlignmentManager section of the data.000 file in the save folder which keeps track of friendly and hostile groups. There isn't much detail to help figure out the exact structure, but a few years ago someone ran into a somewhat similar situation, and I was able to just replace that entire section of the file with that from one of my saves at a similar point in the game. EDIT I should also mention that the first 2 sections of the file have to be replaced together (GlobalVars and Alignmentmanager); if just the alignment section is replaced it will give an error trying to load the save. I do not know what the GlobalVars section keeps track of, so it would be best to use a working save as close as possible to the one being fixed.

Zip your latest save and email it to me (raze@larian.com) and I'll check it out. If you are comfortable hex editing, describe where you are in the game, and I can get the data.000 file from a similar save for you to use. Actually, the data.000 file from either an older save (before the problem with the alignments started) or a new game may work just as well.

Each save is a separate folder in the ..\SteamApps\common\divine_divinity\savegames folder [or similarly for the GOG install folder]. In Windows Explorer you can zip a file or folder by right clicking on it and selecting 'Send To | Compressed (zipped) folder'.

Teleporting Anywhere, via hex editor (shows a bit of the data.000 structure)

Reviving dead NPCs
Post edited October 26, 2014 by Raze_Larian
Hi Raze,

Thank you for the quick reply.

I hadn't used any statuettes, just kept teleporting from ORC Camp to Aleroth & back. And yes i was using Polymorph a lot, there were many green dots in my minimap and quick saved and then notices all ORCS were showing as friendlies, i thought it was a game option and teleported to ARS magicana & found traders as red dots and realized the issue.

I will email you the dat file, it would be great if you could help me out with the hex editing, am not much good at it.

Deepak
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dosthdeepak: I hadn't used any statuettes
I suggested that to see if it would reset your alignment back to normal, but at least with the spider statuette it didn't help with your data.000 file in one of my saves.

You only mentioned one quicksave...