Posted September 24, 2010
I am fighting the engineer in the Cursed Abbey. Well, actually I figured out how to beat him, and now I'm killing him over and over to see what kinda loot I can get out of him. Can I get some feedback on how good the gloves he dropped are? And I need to compare them to what I got.
I'm a mage, and so far I use a bow for most everything. I'm level 26, and with my regular gloves on I am INT 194, vitality 222, strength 70, AGI 79, INT 19, constitution 16. All my points so far have gone into AGI and STR.
Wearing leather gloves that are 12/12 durability, 30 weight 140 armor, +3 sight (pretty nice IMO) and +4 INT (24 points in magic for me). With them I have 194 magic.
What just got dropped was gloves that are 14/14, 45 weight 200 armor, +10 defense (takes my 49% chance of being hit to 39%), +6 strength, and +20 spiritual resistance (my only anything so far with that stat).
Neither one has charm slots.
I love the 10 defense and have no idea what spells even check against spirit or who uses them, so I don't know how good that resistance is. Sure is a nice big number though, right? But does it matter?
I think the 10 to defense is probably worth the trade-off of losing 24 magic in the long run, but losing the sight bugs me. I'm not sure how much it will affect me as an archer or in the dark etc.
Any opinions? Or should I keep on mining the Engineer for something else?
I'm a mage, and so far I use a bow for most everything. I'm level 26, and with my regular gloves on I am INT 194, vitality 222, strength 70, AGI 79, INT 19, constitution 16. All my points so far have gone into AGI and STR.
Wearing leather gloves that are 12/12 durability, 30 weight 140 armor, +3 sight (pretty nice IMO) and +4 INT (24 points in magic for me). With them I have 194 magic.
What just got dropped was gloves that are 14/14, 45 weight 200 armor, +10 defense (takes my 49% chance of being hit to 39%), +6 strength, and +20 spiritual resistance (my only anything so far with that stat).
Neither one has charm slots.
I love the 10 defense and have no idea what spells even check against spirit or who uses them, so I don't know how good that resistance is. Sure is a nice big number though, right? But does it matter?
I think the 10 to defense is probably worth the trade-off of losing 24 magic in the long run, but losing the sight bugs me. I'm not sure how much it will affect me as an archer or in the dark etc.
Any opinions? Or should I keep on mining the Engineer for something else?