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Every time the game crashes if I try to walk to the left from where I'm standing.
See screenshot.
Tried different resolutions and compatibilities, but nothing helped.
If anyone has a solution, please let me know.
This question / problem has been solved by Raze_Larianimage
See above post

The place I can't go is near the shop and forge owned by Geoff in Rivertown Market.
Attachments:
Post edited November 29, 2019 by ron.116
At least one other person reported a similar crash (clash at sight of geoff/tingalf), and I know I checked out a save where this happened, but don't recall the details, and couldn't find a related email or another forum topic (and don't still have PMs as far back as the topic I did find).

If you zip your latest save folder (each save is a folder in the '..\Divine Divinity\savegames' folder) and email it to support@larian.com, I'll take a look at it.
In Windows Explorer you can zip a file or folder by right clicking on it/them and selecting 'Send To | Compressed (zipped) Folder'.
Post edited December 01, 2019 by Raze_Larian
There is a problem with one of the files that keeps track of items in the game. If I replace the inv.i0 file in your save, your character can walk around the smith's work area without the game crashing, and without triggering Tingalf's initial approach (he reacts like you've spoken before when you talk to him).

The inv.i0 file at least keeps track of your character's equipment and inventory. Items on the ground or in containers appear to be unaffected, though, so there is a relatively painless way to get the save working (I replied to your email, as well).

- Start a new game, and save right away (before picking anything up).

- Load your latest save and optionally sell any excess loot you have on you (or trade it with Kistandalius for some silver charms, spell books or jewellery).

- Remove all your equipment and drop it on the ground (there is room to south or west of Ars Magicana, where you can spread things out and NPCs would not get in the way) or stash it in a container.

- Do the same for everything left in your inventory (if you don't sell poison potions, you'll want to stash them in a container, since dropping them on the ground will break them).

- Save the game under a new name, then alt-tab out (or exit) and copy the inv.i0 file from the new save into the save folder with everything dropped, overwriting the file there.

- Return to the game and load the save with everything dropped.

- Head to the area around Geoff's forge to confirm that now works, then go back and get your stuff.


From what I can see this fix shouldn't cause any problems, but if you do have any issues, missing quest items can be replaced using the procedure in the topic: Lost Items - guide and directory of inventory files.

For equipment. here is a link for version 1.4 of DAD's Item Editor.
If you do not already have the Visual Basic 6 redistributable installed, and get missing file/component errors, use the full installer for v1.1, then replace the executable in the install folder with the latest version.
Post edited December 01, 2019 by Raze_Larian
avatar
Raze_Larian: There is a problem with one of the files that keeps track of items in the game. If I replace the inv.i0 file in your save, your character can walk around the smith's work area without the game crashing, and without triggering Tingalf's initial approach (he reacts like you've spoken before when you talk to him).

The inv.i0 file at least keeps track of your character's equipment and inventory. Items on the ground or in containers appear to be unaffected, though, so there is a relatively painless way to get the save working (I replied to your email, as well).

- Start a new game, and save right away (before picking anything up).

- Load your latest save and optionally sell any excess loot you have on you (or trade it with Kistandalius for some silver charms, spell books or jewellery).

- Remove all your equipment and drop it on the ground (there is room to south or west of Ars Magicana, where you can spread things out and NPCs would not get in the way) or stash it in a container.

- Do the same for everything left in your inventory (if you don't sell poison potions, you'll want to stash them in a container, since dropping them on the ground will break them).

- Save the game under a new name, then alt-tab out (or exit) and copy the inv.i0 file from the new save into the save folder with everything dropped, overwriting the file there.

- Return to the game and load the save with everything dropped.

- Head to the area around Geoff's forge to confirm that now works, then go back and get your stuff.

From what I can see this fix shouldn't cause any problems, but if you do have any issues, missing quest items can be replaced using the procedure in the topic: Lost Items - guide and directory of inventory files.

For equipment. here is a link for version 1.4 of DAD's Item Editor.
If you do not already have the Visual Basic 6 redistributable installed, and get missing file/component errors, use the full installer for v1.1, then replace the executable in the install folder with the latest version.
Yes, now I can go to Geoff without a ctd.
Thanks very much, Raze