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Firstly I read the Engine for the Defintive edition is available

divinity_original_sin_2_editor_v9?

I've tried to use load the engine I keep getting "Glasses has stopped working" message. As far as I can tell the path is correct and I moved the edidor folder in K:\installed\Divinity - Original Sin 2\DefEd\Data folder

What am I missing?

config file

<?xml version="1.0" encoding="utf-8"?>
<config xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="[url=http://www.w3.org/2001/XMLSchema-instance"&gt]http://www.w3.org/2001/XMLSchema-instance"&gt[/url];
<RenderShadowProxies>true</RenderShadowProxies>
<AutoReloadAIGrid>false</AutoReloadAIGrid>
<CullRatio>0</CullRatio>
<AssertsEnabled>false</AssertsEnabled>
<OpenMessagePanelOnError>true</OpenMessagePanelOnError>
<MaxCommandHistory>40</MaxCommandHistory>
<MemoryTiming>1</MemoryTiming>
<TextureAtlasIconPath />
<DataPath>K:\installed\Divinity - Original Sin 2\DefEd\Data\</DataPath>
<DisplayExtraInfo>false</DisplayExtraInfo>
<UseMinimalChecks>true</UseMinimalChecks>
<UseP4>false</UseP4>
<LoadModuleCache>false</LoadModuleCache>
<LoadLevelCache>false</LoadLevelCache>
</config>
The editor you downloaded is probably still the version for classic. The one for the definitive edition isn't available here yet, I think.
You're right its not out yet. Still not out, any idea how we find out when its coming?
Great minds and all that :p I just downloaded the editor myself and got the same error. Hoping we can get a working version soon; I discovered that the default maps (Scenes) are just incredibly tiny.
Yeah, I just tried to load up the editor, and it just crashed. I've got it and all its files in the divinity original sin 2\def ed\data folder, but it just... disappeared after giving it that same filepath on the initial load. Is that even the right filepath, or is it supposed to point to the documents\larian studios\ dos2de folder?