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Hi, I have a problem in the first stage when I'm in high areas grey lines appear

Can you help me?

Ty.
Same here.

Running it under Win 7.
Gray lines are a problem on full screen mode. Playing the game in windowed mode fixed it
Had it on two different PCs under WIn 7 and 10.
GOG's ddraw.dll provided with game does not work properly hence the grey lines at high areas (they are orange for me, go figure.. :\) Tried replacing it with newer GOG's ddraw, same thing. So I used latest WIP dgVoodoo, working like a charm...to conclude, replacing ddraw.dll with DDraw.dll from dgVoodoo is solution for this at the moment, until GOG fixes their ddraw.dll for this game (their current wrapper works fine for most other games, but not for this one...)
Post edited May 25, 2019 by kingit
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kingit: GOG's ddraw.dll provided with game does not work properly hence the grey lines at high areas (they are orange for me, go figure.. :\) Tried replacing it with newer GOG's ddraw, same thing. So I used latest WIP dgVoodoo, working like a charm...to conclude, replacing ddraw.dll with DDraw.dll from dgVoodoo is solution for this at the moment, until GOG fixes their ddraw.dll for this game (their current wrapper works fine for most other games, but not for this one...)
Hey! The issue is already reported. We will look into it :) Thank you very much for the additional information.
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kingit: GOG's ddraw.dll provided with game does not work properly hence the grey lines at high areas (they are orange for me, go figure.. :\) Tried replacing it with newer GOG's ddraw, same thing. So I used latest WIP dgVoodoo, working like a charm...to conclude, replacing ddraw.dll with DDraw.dll from dgVoodoo is solution for this at the moment, until GOG fixes their ddraw.dll for this game (their current wrapper works fine for most other games, but not for this one...)
Any way to turn off the bilinear filtering(?) with dgvoodoos ddraw.dll? i want those crispy pixels back in fullscreen as with the ddraw.dll provided by GOG.