Posted July 19, 2018
I admit that so far I've spent a lot of hours in Disciples 2 (and add-ons) in single player mode. I'm a bit curious about multiplayer, however I've read in the past opinions that Disciples is not game especially adjusted to "multiplayer thing", due to the leveling and exporting heroes:
1.First of all, if someone already has trained hero, he has huge advantage over someone who doesn't have exported hero (or have only weak/mediocre hero to import into game).
2.Assuming that both players will have decent heroes to import, other thing is that with losing your "main" hero you're simply toasted. You can try to train again someone (and hero's units as well), but you're on the lost position, it's only a matter of time.
Plus other issues, such as the fact that both players have well trained hero... but of the same faction. And none of them is willing to resign, not only because of hero, but also because he like to play with this faction only. And of course I've read some comparisons to other fantasty TBS with elements of cRPG, and it turns out that most of them HoM&M series, AoW series etc) are dealing with much better with multiplayer mode.
So, I wanted to ask persons, who played in multiplayer mode in Disciples 2 (at least a couple of times) - do you share this opinion, that Disciples is not too well "adjusted" game for multiplayer? Or maybe on the contrary? And why?
Thanks a lot for sharing your thoughts/impressions!
1.First of all, if someone already has trained hero, he has huge advantage over someone who doesn't have exported hero (or have only weak/mediocre hero to import into game).
2.Assuming that both players will have decent heroes to import, other thing is that with losing your "main" hero you're simply toasted. You can try to train again someone (and hero's units as well), but you're on the lost position, it's only a matter of time.
Plus other issues, such as the fact that both players have well trained hero... but of the same faction. And none of them is willing to resign, not only because of hero, but also because he like to play with this faction only. And of course I've read some comparisons to other fantasty TBS with elements of cRPG, and it turns out that most of them HoM&M series, AoW series etc) are dealing with much better with multiplayer mode.
So, I wanted to ask persons, who played in multiplayer mode in Disciples 2 (at least a couple of times) - do you share this opinion, that Disciples is not too well "adjusted" game for multiplayer? Or maybe on the contrary? And why?
Thanks a lot for sharing your thoughts/impressions!