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I find that at gamepads don't working vibration. (Main controls are working fine) I have Dualsense. It just don't vibrate. Tested via wire and bluetooth, Not working. Also tested with Xbox gamepad and another 4 pads. What a disappoint!

They written such a beautiful text about full gamepad support, but its not full and in DC2 buttons can't be remapped...
Just lie in description!
Post edited January 31, 2025 by CMEPTHbIU
I use xbox pc controller, no vibration for Dino Crisis 2. Why ?????
Same here and no response from GOG.
I have no vibration in Dino Crisis 1, is it normal?
I believe the PC versions of DC1 and 2 had no shock support at all.
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jonridan: I believe the PC versions of DC1 and 2 had no shock support at all.
that may be true, but it's been over twenty years and this re-release should fix what was originally broken. the PS1 versions had very robust rumble effects which were a big part of the experience. You'd think they'd be able to re-enable the vibration function, or reverse engineer it from the PlayStation version. I guess GOG are on a much lower class of restorationist than NightDive.
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jonridan: I believe the PC versions of DC1 and 2 had no shock support at all.
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MrSnaztastic: that may be true, but it's been over twenty years and this re-release should fix what was originally broken. the PS1 versions had very robust rumble effects which were a big part of the experience. You'd think they'd be able to re-enable the vibration function, or reverse engineer it from the PlayStation version. I guess GOG are on a much lower class of restorationist than NightDive.
The entitlement goes hard in this post.
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jonridan: I believe the PC versions of DC1 and 2 had no shock support at all.
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MrSnaztastic: that may be true, but it's been over twenty years and this re-release should fix what was originally broken. the PS1 versions had very robust rumble effects which were a big part of the experience. You'd think they'd be able to re-enable the vibration function, or reverse engineer it from the PlayStation version. I guess GOG are on a much lower class of restorationist than NightDive.
Sounds very realistic! So we may not expect the vibrations appear in this game. That is very sadly...
Post edited February 26, 2025 by CMEPTHbIU
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jonridan: I believe the PC versions of DC1 and 2 had no shock support at all.
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MrSnaztastic: that may be true, but it's been over twenty years and this re-release should fix what was originally broken. the PS1 versions had very robust rumble effects which were a big part of the experience. You'd think they'd be able to re-enable the vibration function, or reverse engineer it from the PlayStation version. I guess GOG are on a much lower class of restorationist than NightDive.
It seems like they had a limited time to do it, like 3 months and it was not a remake or remaster.... may not have even had access to source code. Some companies have strict rules on customization.

Update: someone may have added a fix for RetroArch linux on github for DinoCrisis 2; [Feature Request] Vibration/Force Feedback for DInput control devices #4998 was marked as completed.
Post edited March 18, 2025 by rico001