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My windows desktop runs the game fine of course, but when trying to run after installing it on the steam deck I get an error,. Something about hardware draw or anything like that.

Did anyone else tried and had any luck? I was using proton experimental cause it worked fine for me for all the gog og resident evil games (fmv not working)
Post edited January 29, 2025 by ExecB5
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ExecB5: My windows desktop runs the game fine of course, but when trying to run after installing it on the steam deck I get an error,. Something about hardware draw or anything like that.

Did anyone else tried and had any luck? I was using proton experimental cause it worked fine for me for all the gog og resident evil games (fmv not working)
Same error on Linux desktop too. Error DirectDraw 800004001
Got it working with classic rebirth mod. No issues. If your playing Dino crisis 2 need to change the proton version to 5.13

Edit

For clafication I installed both to pc and then installed the classic rebirth patch and hd fixes. Moved the folder over to steam deck added each one as a non steam game. With the doll overrides used on the resi evil games. And for Dino crisis 2 instead of proton experimental I used proton 5.13.

if using rebirth classic on windows delete the dinput.dll in the gog installation as well.
Post edited January 29, 2025 by shadowreaper1989
You gotta make it load the ddraw.dll. Either use a command line or add an override for the library in winecfg.
Post edited January 29, 2025 by MrNagasaki
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MrNagasaki: You gotta make it load the ddraw.dll. Either use a command line or add an override for the library in winecfg.
That worked.

STEAM:

- Proton version: Experimental (FMV broken)
- Proton version: GE-Proton9-23 (FMV not broken)
- Launch Options: WINEDLLOVERRIDES="ddraw.dll=n,b" %command%

WINE:

- Run winecfg
- Add application -> Select DINO.exe
- Libraries -> New override for library type ddraw
- Click Add
- Apply
- Launch with cli with: wine DINO.exe
Post edited January 29, 2025 by k4os77
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MrNagasaki: You gotta make it load the ddraw.dll. Either use a command line or add an override for the library in winecfg.
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k4os77: That worked.

STEAM:

- Proton version: Experimental (FMV broken)
- Proton version: GE-Proton9-23 (FMV not broken)
- Launch Options: WINEDLLOVERRIDES="ddraw.dll=n,b" %command%

WINE:

- Run winecfg
- Add application -> Select DINO.exe
- Libraries -> New override for library type ddraw
- Click Add
- Apply
- Launch with cli with: wine DINO.exe
Nice!

Using WINEDLLOVERRIDES="ddraw=n,b" %command% as the launch command did the trick for me, even with proton experimental the FMVs are working.

The controller mappings were kinda weird for me, so I made and shared two layouts called "Dino Crisis 1 GOG".
One for the xbox controller and another one for the deck.

EDIT: FMVs were working because I was using proton GE 9-7 instead of experimental, and I saw someone commenting in another thread that it was working with GE 9-23 as well.
Post edited January 30, 2025 by ExecB5
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ExecB5: My windows desktop runs the game fine of course, but when trying to run after installing it on the steam deck I get an error,. Something about hardware draw or anything like that.

Did anyone else tried and had any luck? I was using proton experimental cause it worked fine for me for all the gog og resident evil games (fmv not working)
avatar
k4os77: Same error on Linux desktop too. Error DirectDraw 800004001
Found in another thread:
Go to settings in Heroic and enter this in environment variables:
Variable Name = WINEDLLOVERRIDES
Value= ddraw=n,b
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k4os77: Same error on Linux desktop too. Error DirectDraw 800004001
avatar
2Kings: Found in another thread:
Go to settings in Heroic and enter this in environment variables:
Variable Name = WINEDLLOVERRIDES
Value= ddraw=n,b
I've managed to run the game via console after modifying winecfg. When I try to add this variable in Heroic, it still results in the ddraw error. Well, at least when used with Wine.When I switched to Proton, the game does not launch at all. Do you have any ideas, perhaps?