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Hello,
have another somebody bugs with buildings, when it say, that you CAN (it is white and not red ) research/produce something, even if you dont have enought resources/skill for it? And next thing is that box with build have icon in the front and not on the box side > the icon levitates in front of the box.

Update: + another new problem is inaccurate selecting buildings. I have carpenter on floor 1 and farm on floor 2 and when is mouse on position of carpenter, so it is highlights farm. Problem is select building

Sorry for bad english.

Thanks for answers or advice :)
Post edited December 04, 2020 by voklik
Same,

Research icons had three types:
1. white - when you have resources and knowledge - this one works,
2. yellow - you have knowledge but gnome is resting(I beleieve) - doesn't work,
3. red - no knowledge - doesn't work.
It's not a gamebreaking bug, but annoying one as you need to chceck your gnomes under F3 to see what's the problem with researching.

Selection box on gnomes is OK, but on buildings you need to click the very center of the building, which is sometimes behind a gnome currently working there. Also "point and click" selecting a ladder is impossible.

I also encountered the bug where I could select buildings and gnomes by clicking some random part of the screen. I tried different resolutions, it's even worse. At 800x600 I could select things that were not even on the screen. It seems it's somehow connected to camera angle. When I change the camera angle the random point I have to click (to select something at a different part of the screen) moves around.
It behaves as if there was a miniature copy world in the center of the screen that let's me select stuff.
Post edited December 04, 2020 by mpietrzak2
Thank you, both. We're trying to understand if this is caused by the changes due to the porting or it's a legacy issue. In any case we wil see if can address this.
Post edited December 07, 2020 by snow_panda
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mpietrzak2: Same,

Research icons had three types:
1. white - when you have resources and knowledge - this one works,
2. yellow - you have knowledge but gnome is resting(I beleieve) - doesn't work,
3. red - no knowledge - doesn't work.
It's not a gamebreaking bug, but annoying one as you need to chceck your gnomes under F3 to see what's the problem with researching.
For me that is a gamebreaking bug, because most of the campaign the next goal you set for yourself is to unlock the next thing in the techtree. And to fast look what you have and what you dont have, the colores are very important.

So i will wait with playing until that is fixed. Because in the old version, that part worked without any problems. (There were a couple of other bugs, with newer systems which gog has thank god fixed, but that the icons not working is a dealbreaker for me)

Hope it gets fixed, love the game and work gog does
I can confirm i seem to have the same problem, i have yet to see yellow or red mark on research/production icons despite clearly not having resources/skill to do something. I think it only worked correctly in the tutorial, but im not certain about that.
Fyi for everyone who was waiting for fix of production color bug, new patch fixed the issue.
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sad_drone: Fyi for everyone who was waiting for fix of production color bug, new patch fixed the issue.
There is no any new update and 2.1.1.1 doesn't fix it.
Wow thats weird. Im on 2.1.1.8 and it fixes the bug. It auto downloaded through gog galaxy.
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sad_drone: Wow thats weird. Im on 2.1.1.8 and it fixes the bug. It auto downloaded through gog galaxy.
What, offline installers are only 2.1.1.1 for each language. Gonna download it via GOG GALAXY
Attachments:
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sad_drone: Wow thats weird. Im on 2.1.1.8 and it fixes the bug. It auto downloaded through gog galaxy.
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iGom: What, offline installers are only 2.1.1.1 for each language. Gonna download it via GOG GALAXY
Last time, offline installers were available a few days after the update.
Just to confirm to everyone that the team worked to address this bug and it was fixed in version 2.1.1.8.