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I enjoy this game quite a lot, but I`ve noticed quite a few bugs lately that should really have been sorted before expecting £20 from me. I`m going to get it out the way and list them, hopefully the Dev will have a look and fix them.

1. I`m not sure if this is a bug or something i`m not understanding, but when I get back from a scavenge, I notice that some of the stuff I found seems to have vanished, even if I keep them on me. For instance, I try to hold on to deodorants and cigarettes, etc that I know some of the survivors really like. But when I get back, they`ve vanished- and they`re not in the stores on the shelf? Where do they go? I can`t make some people happy because I simply can`t stop these items they want from vanishing.

2. A guy we found who hates zombies and collapsed at a fence (Max I think he is) was ok and on the chart the next day. So, I took him out on a scavenge. The next morning, I get a scene where I am watching max just wake up out of bed and asking what`s going on. Obviously, max needs should not have been available for the scavenging party on the board the previous day. Needs fixing.

3. When scavenging, you have a chance to go to a Human camp. There are people there who seem ok at first then suddenly attack. Needing us to kill them. Back at base, I get warned for attacking peaceful people. They attacked US first. There needs to be more warning that they will attack (put a proper speech block up so it can`t be missed) if we don`t move away or fix so they don`t attack us.

4. There`s a bugginess where sometimes the game gets confused and will send out an extra person you did not choose with you on a scavenge.

OK. Not so bad eh? Now for things that would improve the game.

1. When going to the storeroom to allocate equipment to people there`s no way to see their skills so we can give them what they`re best at. You have to go all thye way back to board in the canteen to see their skills again which is a pain. Please have a pop up that shows each charcater`s skill set in the store room when we pick weapons for them. Also have a little indicator (like a *) to show us who we have selected for a Party, in case we forget.

2. On scavenging, we cannot select a character by picking on the person on the map, you can only pick the picture face. This can be a real pain when you need to select someone quick, like when a zombie`s approaching or even worse, a looter with a gun.

3. Bodies on the ground, but not dead (K.O) cannot be passed. It would be bice if we could `step over` them.

4. Add more sounds and variety and randomness to the game so each new start is different. have cities more randomised. The lack of randomisation of cities is a little disappointing.

That`s it for now. This game is good, but has the makings of a GREAT game, please iron out these bugs.

p.s. Please include an animation and sounds for Elaine crying cos it`s weird when you don`t see or hear it. Oh and have people in the school at least move around a little.
Post edited December 07, 2014 by Socratatus
Are crippling effects supposed to completely disable a zombie? Humans suffer an accuracy reduction (i assume), but zombies just stand there and do their best to stare you to death (somewhat ineffective). I crippled six zombies and all they did was follow me around the map until I just finished them off.
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Socratatus: 1. I`m not sure if this is a bug or something i`m not understanding, but when I get back from a scavenge, I notice that some of the stuff I found seems to have vanished, even if I keep them on me. For instance, I try to hold on to deodorants and cigarettes, etc that I know some of the survivors really like. But when I get back, they`ve vanished- and they`re not in the stores on the shelf? Where do they go? I can`t make some people happy because I simply can`t stop these items they want from vanishing.
Items do vanish during scavenging, too.
Very annoying, especially if it's a weapon you are fond of....
Wait, you can assign the weapons to your other team-members from the store-room? That's been bugging me cause I've not been able to remove the loot, is there another part of the store-room to use or has my game just been bugged this whole time?

Just wanna add acouple of bugs I've been experiencing:

Oscar repeatedly wanting to bury his wife, even though I have let him twice (costing 20 parts altogether)

(Not sure if this ones a bug but its annoying) Doug repeatedly challenges authority EVERY day, apart from one where he thought he was a Time Baron

I also experienced the loss of items, I often find that if I have given them to someone who would WANT said item it vanishes.

Alot of times initiating combat sometimes enemies are inside of each other or even the model is three tiles away
Post edited December 08, 2014 by Gardiad
@tremere110: I`ve not tried crippling, I`ve just bashed them over the head and kill them.

@Fakum12: Yea, I thought so. At first I wasn`t sure if it was just me forgetting or what. Really bugged up with the items it is. However, it might be getting better because I got some deodorant and I made a note that I defintely had this and it stayed the whole way so I could give it to someone. Buggy.

@: Yea you take away and add stuff in the store. Near where the stairs is that you come up the first time. Click on the shelf in the middle of the room. It`s a bit annoying since you must remember who you`re taking on a party because the game does not give any indicator. Write down who is going or run back and forth like. When you have a lot of stuff in later game, it`s a pain.
I`ve noticed those other bugs too.

It`s a good game, but it really needs the leaks closing up as the bugs are killing it.

Anyway, I checked on the Dev`s actual forum and there`s another patch due (which the Steam users are beta-testing the errors out of. lol). The Devs are active there and seem to want to fix everything fast. So hopefully, much of this will be sorted. I might start posting there to let them know about us GOG users.