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Warning: This guide was prepared for game version number 21142 (it is the last version before introduction of "The Color of Madness" DLC) and now can be outdated. I will try to update it soon.

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This is a party I am currently using for probably the hardest dungeon, the Weald. This setup killed both champion bosses (Hag Witch and Brigand 16 Pounder) for me.

rank 1: Hellion
- Combat Skills: Wicked Hack / Iron Swan / Barbaric YAWP! / If It Bleeds
- Camping Skills: Encourage / Battle Trance / Revel / Sharpen Spear
- Trinkets: Ancestor's Pen / Sun Ring

rank 2: Man-at-Arms
- Combat Skills: Rampart / Defender / Retribution or Command / Bolster
- Camping Skills: Encourage / Tactics / Instruction / Weapons Practice
- Trinkets: Rampart Shield or Wilbur's Flag / Ancestor's Signet Ring

rank 3: Houndmaster
- Combat Skills: Hound's Rush / Target Whistle / Cry Havoc / Guard Dog
- Camping Skills: Encourage / Hound's Watch / Therapy Dog / Release The Hound
- Trinkets: Ancestor's Musket Ball / Ancestor's Pistol

rank 4: Vestal
- Combat Skills: Judgement / Dazzling Light or Hand of Light / Divine Grace / Divine Comfort
- Camping Skills: Encourage / Bless / Chant / Pray
- Trinkets: Ancestor's Scroll / Prophet's Eye or Sacred Scroll

Hellion is the damage dealer. Use Wicked Hack, Iron Swan and If It Bleeds to hit any enemy rank. Use Barbaric YAWP! at the end of fight to allow easier party hp and stress recovery.

Man-at-Arms is the protector and buffer. Use Defender to mitigate damage. Use Rampage to stun or vs party shuffle. Use Bolster to increase chances to dodge Hag Witch's "Into The Pot!" skill. Use Command to ensure the Matchman of Brigand Pounder will be killed each round.

Houndmaster is the jack of all trades. Use Hound's Rush to hit any enemy rank. Use Target Whistle to reduce enemy protection. Use Cry Havoc for party stress recovery. Use Guard Dog to become dodge tank.

Vestal is the healer. Use Divine Grace and Divine Comfort to heal your other party members. Use Judgement to heal Vestal. Dazzling Light can be used to stun but if Vestal has Sacred Scroll then Hand of Light might be better (use it when the party got shuffled).
Post edited June 21, 2018 by Lexor
I've killed Beguiling Siren with this party setup and skills / trinkets listed below.

rank 1: Hellion
- Combat Skills: Wicked Hack / Iron Swan / Barbaric YAWP! / If It Bleeds
- Trinkets: Sun Ring / Debuff Amulet

rank 2: Man-at-Arms
- Combat Skills: Rampart / Retribution / Defender / Bolster
- Trinkets: Ancestor's Signet Ring / Cleansing Crystal

rank 3: Houndmaster
- Combat Skills: Hound's Rush / Cry Havoc / Guard Dog / Blackjack
- Trinkets: Sun Ring / Ancestor's Moustache Cream

rank 4: Vestal
- Combat Skills: Judgement / Dazzling Light / Divine Grace / Divine Comfort
- Trinkets: Ancestor's Scroll / Cleansing Crystal
Post edited April 08, 2018 by Lexor
I've killed Drowned Crew with this party setup and skills / trinkets listed below.

rank 1: Hellion
- Combat Skills: Wicked Hack / Iron Swan / Barbaric YAWP! / If It Bleeds
- Trinkets: Sun Ring / Heavy Boots

rank 2: Man-at-Arms
- Combat Skills: Rampart / Retribution / Defender / Bolster
- Trinkets: Ancestor's Signet Ring / Move Amulet

rank 3: Houndmaster
- Combat Skills: Hound's Rush / Target Whistle / Cry Havoc / Guard Dog
- Trinkets: Wilbur's Flag / Camouflage Cloak

rank 4: Vestal
- Combat Skills: Judgement / Dazzling Light / Divine Grace / Divine Comfort
- Trinkets: Ancestor's Scroll / Ancestor's Pistol

If you find any Giant Oysters on the way to boss then feed them with Dog Treats to increase Houndmaster's dodge. Just before boss change order of the party to Vestal / Man-at-Arms / Hellion / Houndmaster (i.e. move Houndmaster to rank 1).

During first turn of the fight use as soon as possible Houndmaster's Guard Dog or Man-at-Arms' Defender (it depends who goes first here) on Vestal to prevent her from being pulled by Drowned Crew's "All Hands on Deck!" skill. During the next turns use Man-at-Arms' Defender on Vestal every second turn and use Houndmaster's Guard Dog on Hellion every round to increase Houndmaster's dodge to increase the chances to dodge Drowned Anchorman's "Heave to!" skill.
Post edited April 08, 2018 by Lexor