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In Patch 2.2 (and earlier) if you fight gangs in the open world — including trying to help the NCPD in random encounters — the police will often turn hostile and start attacking you. Crazy right?

Well this mod fixes this very unreasonable, borderline buggy behavior from the cops!

Watch the 1 min video: youtube.com/watch?v=SDOSDKwcGj8

In particular pay attention at around 13 seconds, when the police suddenly turn hostile (watch minimap dots turn red) for no reason other than you're in their line-of-fire.

Download link: nexusmods.com/cyberpunk2077/mods/19189

Any questions please post on the discussion page of the mod.
Post edited January 23, 2025 by Valour549
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Valour549: In Patch 2.2 (and earlier) if you fight gangs in the open world — including trying to help the NCPD in random encounters — the police will often turn hostile and start attacking you. Crazy right?

Well this mod fixes this very unreasonable, borderline buggy behavior from the cops!

Watch the 1 min video: youtube.com/watch?v=SDOSDKwcGj8

Download link: nexusmods.com/cyberpunk2077/mods/19189

Any questions please post on the discussion page of the mod.
They're probably catching strays. Or your weapon has a ricochet effect.
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Valour549: In Patch 2.2 (and earlier) if you fight gangs in the open world — including trying to help the NCPD in random encounters — the police will often turn hostile and start attacking you. Crazy right?

Well this mod fixes this very unreasonable, borderline buggy behavior from the cops!

Watch the 1 min video: youtube.com/watch?v=SDOSDKwcGj8

Download link: nexusmods.com/cyberpunk2077/mods/19189

Any questions please post on the discussion page of the mod.
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J Lo: They're probably catching strays. Or your weapon has a ricochet effect.
Definitely not. Watch the video, see how police dots on the minimap turns red at 13 seconds? I wasn't even firing in their direction. They aggro'ed simply because I was in their line-of-fire.
That particular fight has been bugged for a long, long time. Used to be one of the known spots for invulnerable enemies.