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CDPR decided to make an open world RPG placed in a huge and supposedly alive futuristic city, and they made the player character a walking time bomb. There is no room to add interesting stuff like creating your own faction, exploring the world and chill etc. cuz the player would die like in few weeks. In TW3 Geralt was looking for Ciri, and in Fallout 4 the sole survivor had to find Shaun but even those games didn't make the player character this desperate.

Why can't the open world games today be like good old Skyrim where you are allowed to do pretty much anything from the start and not bound by certain plot conditions? The basic setting of this game started all wrong and I don't see the way how to save this game.
Post edited January 18, 2021 by gog666dmc
Correct.. I mean where is the satisfaction in having an (SUPPOSEDLY, BUT NOT) "rpg" where no matter what you do you're dead at the end...... Yeah, some player agency thet.

The game is an abortion. Adam Badowski should be fired he changed the focus of the game and screwed over not only those who were expecting what we were told to expect instead of some big 'change in plans', but CDPR too have been screwed by him.. although they got screwed by their own permission.
Easy, fellas :)

Cyberpunk is, and has always been, all about fast living in an unforgiving world, so a terminal case battling for a few extra months fits right into the ethos. And the game's been out all of, what, a month? Who's to say V stays terminal once the DLCs come calling?

If it's not your cup of tea, there are plenty of other open world games to enjoy.
Post edited January 18, 2021 by arugulaKhan
Turn back there is nothing here for you yet!
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arugulaKhan: Easy, fellas :)

Cyberpunk is, and has always been, all about fast living in an unforgiving world, so a terminal case battling for a few extra months fits right into the ethos. And the game's been out all of, what, a month? Who's to say V stays terminal once the DLCs come calling?

If it's not your cup of tea, there are plenty of other open world games to enjoy.
A super AI tells you,
A company with top scientists tells you + you obvious missing some serious motor functions
Because that's the function of the story to funnel the storyline in a single direction.
a serious ripper doc tells you.

it makes the whole game meaningless and worthless to play why even bother V should just put a bullet in her head the minute she got out of the chair when the ripper doc tells her the deal.
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Abishia: it makes the whole game meaningless and worthless to play why even bother V should just put a bullet in her head the minute she got out of the chair when the ripper doc tells her the deal.
That's okay mate: get a refund, buy something that'll make you happy. I happen to like the game as it is.
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gog666dmc: CDPR decided to make an open world RPG placed in a huge and supposedly alive futuristic city, and they made the player character a walking time bomb. There is no room to add interesting stuff like creating your own faction, exploring the world and chill etc. cuz the player would die like in few weeks. In TW3 Geralt was looking for Ciri, and in Fallout 4 the sole survivor had to find Shaun but even those games didn't make the player character this desperate.
That's a pretty common video game trope, you have to save the world from certain doom in the next 24 hours.... but that doesn't mean that you cannot spend the next 200 hours doing side quest as essential as helping the local farmer catch its chickens or fetching some flowers for some random NPC (flowers that happen to grow right behind the house of said NPC).

But here, like in most game with said "timers", it doesn't really change anything, if you let the game running for ten years your V is not going to die of his/her "less than two weeks to live" cyber death.
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Gersen: That's a pretty common video game trope, you have to save the world from certain doom in the next 24 hours.... but that doesn't mean that you cannot spend the next 200 hours doing side quest as essential as helping the local farmer catch its chickens or fetching some flowers for some random NPC (flowers that happen to grow right behind the house of said NPC).

But here, like in most game with said "timers", it doesn't really change anything, if you let the game running for ten years your V is not going to die of his/her "less than two weeks to live" cyber death.
Thus making said timer all the more pointless and stupid.
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Gersen: That's a pretty common video game trope, you have to save the world from certain doom in the next 24 hours.... but that doesn't mean that you cannot spend the next 200 hours doing side quest as essential as helping the local farmer catch its chickens or fetching some flowers for some random NPC (flowers that happen to grow right behind the house of said NPC).

But here, like in most game with said "timers", it doesn't really change anything, if you let the game running for ten years your V is not going to die of his/her "less than two weeks to live" cyber death.
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KentGAllard: Thus making said timer all the more pointless and stupid.
NO. roleplaying timers help with the story.

Actually timers are shit!
What works in movies often doesn't work on stage. What works in a sculpture probably won't work in a novel. Every art form has its unique restrictions. And the restrictions for games is that tragedies don't work. Why because if the player faces a miserable ending, he/she just won't go there. Unlike other art forms that tell a story, the protagonist is not merely relatable, the protagonist IS the player.

For me, one of the biggest frustrations of all RPGs is the way that the developers treat the player base. I had hoped that CD Projekt Red were different. Being upfront and honest is great but something else is required. What we want has to take priority over the developer's "artistic vision".

This "artistic vision" was the reason why my male V couldn't romance Judy. I didn't really care about Judy but I am the only human being in my game. Whether I am male, female or a Christmas pudding every possible romanceable character should be available to me because I am more important than their vision. When I am not, Let their vision buy the game.

So let's look at this awesome story telling. Judy has this plan that is the dumbest thing I have ever heard. Of course, the gang will return to retake control but if I tell her I kill the quest line. At the height of the drama Judy gives up... She just walks away... Yep, I kid you not. It's the story that never happened.

Unfortunately, everything is broken in this game. My saves are each around 1.7 GB in size. Clothing vendors are broken and for the developers to say that the problem is just for consoles is nonsense.
OP, completely agree, I finished the prologue and said to myself "what is my motivation for doing anything other than the main quests?"
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gog666dmc: CDPR decided to make an open world RPG placed in a huge and supposedly alive futuristic city, and they made the player character a walking time bomb. There is no room to add interesting stuff like creating your own faction, exploring the world and chill etc. cuz the player would die like in few weeks. In TW3 Geralt was looking for Ciri, and in Fallout 4 the sole survivor had to find Shaun but even those games didn't make the player character this desperate.

Why can't the open world games today be like good old Skyrim where you are allowed to do pretty much anything from the start and not bound by certain plot conditions? The basic setting of this game started all wrong and I don't see the way how to save this game.
I totally agree with this point, this game is not about a fast pacing cyberpunk world, it is about Adam Badowski shades of poop.
It is probable that these are endings that were chunked together for whatever reason, with at least one other ending that could be available in the future.

Judy keeps talking about combining and then separating virtues. Even late in the game she mentions it in msgs to you. What she is doing could be the onset of a new ending. Given time (a DLC), this could lead to a separation of V and Johnny. Even putting Johnny's Persona into a crashed Doll (or something similar) to not destroy him completely.

It's even possible that help could be obtained from Rache Bartmoss. He's probably already aware.

Just a thought is all.
Post edited January 19, 2021 by mad_crease
My problem with all RPGs is that the player has no voice. In Fallout 4, I was surrounded by idiots. Everywhere I looked there was cement and NO ONE was building cement homes... You know, radiation? The Brotherhood were idiots. They weren't taking territory, putting a "friendly couple" in each settlement to secure supplies and gain popular support. They should have befriended the Minutemen as the local constabulary and done all this to expand a front. Consequently, they were just bullet magnets doomed to fail. The Railroad should have aligned themselves with the Minutemen. Anyone that can ask if they have a soul is sentient. And, when I finally reached my scumbag of a son who abandoned me and the the synth faction underground, the brilliant plan was not to conscript them into making robotic Earth Moving machines to scrape up the topsoil in the radiation zone... no, nor was it to create low gen synths to protect human settlements from rabid gouls, and the other dangers... no. In fact nothing approaching smart was suggested here. The Brilliant idea was to Nuke the scientists sending us back to the middle ages and creating more radiation... I really couldn't play this scop.

Even Skyrim had similar issues. I speak dragon tongue so shouldn't I be the Emperor? So I go to Valhalla or whatever it was called, I ride dragons and I have these Blades who are supposed to serve me, laying down the law.

And there I am screaming "No" what do you mean telling Stephan who sold me to shivs "leave the city" or "I'm going to let this go? How about "I shoot you" or "you work for me until you've paid me back every eddy."

We get no voice.
I enjoyed the game, And I agree with you. What kind of poop DLC can you have after this. More missions before you die? Some kind of mental gymnastics of a cure. ALIENS? I think the game; just dead ends now.