Posted December 25, 2020
Try to compare CP2077 to what you know from other cRGP and you will end up disappointed. Cyberpunk is not your average "player as a superhero" RPG game.
It is a game where you create a character and have an adventure in Night City. While at it you are free to do whatever you choose but ultimately it is a story-tell about the city and certain events. And V - your character - is just a vehicle for that story to roll and way for player to experience it.
And of course - it is Cyberpunk cliche you could say - your character will have a strong motivation to become an important person or someone famous or influential or rich or powerful or all of that. Intentionally or accidentally you will take part in some great plot. But in the end whatever you do does not really matter. Yes, you will perhaps kill someone or destroy something, but overtime that someone will get replaced and that something will be rebuild. In the long run your character deeds will be forgotten and world will carry on ready for next character to step in and try hard to get into major league.
I personally like that it has this pen and paper session feel to it - you make a character and enjoy trying to role-play it. And do not get too attached to your character because it is the Game Master prerogative to decide if you will even survive.
Of course computer GM is not on par with human one. One downside is that you can easily trick it, out smart it or even use game engine limitations against it. Other one is that it is heavily limited to what was per-scripted and can't always react 100% according to what you decide to do.
And that is another reason why many are disappointed.
Real RPG were not meant to be played "against GM" but to follow the story together. So some times even if you - the human - could foresee something coming or know something cleaver, if you character was not supposed to know that you were not supposed to role play it. .
So if you chose "I'm in it to win it at al cost" approach you will be disappointed. But if you actually try to play an intended role of your character, you will discover a really great experience, something I dare to call the real role playing game.
P.S.
I understand that roots of that disappointment comes from that despite huge hype creation, CDPR did not manage to send clear message that CP2077 will be a totally different game then anything you know. Instead they played on known game-play experience to catch attention from as many player as possible. That created false expectation of what CP2077 will actually be like and when topped with large number of early life bugs, here we are with thousands of people unable to appreciate what they got.
But I wish players would finally stop tryig to simplify CP2077 experience to what Witcher3 or GTA or whatever other game provided and instead take it for what it really has to offer.
For it is a real gem.
Unpolished yet - bugs - but with really great potential of being a genre re-defining game.
It is a game where you create a character and have an adventure in Night City. While at it you are free to do whatever you choose but ultimately it is a story-tell about the city and certain events. And V - your character - is just a vehicle for that story to roll and way for player to experience it.
And of course - it is Cyberpunk cliche you could say - your character will have a strong motivation to become an important person or someone famous or influential or rich or powerful or all of that. Intentionally or accidentally you will take part in some great plot. But in the end whatever you do does not really matter. Yes, you will perhaps kill someone or destroy something, but overtime that someone will get replaced and that something will be rebuild. In the long run your character deeds will be forgotten and world will carry on ready for next character to step in and try hard to get into major league.
I personally like that it has this pen and paper session feel to it - you make a character and enjoy trying to role-play it. And do not get too attached to your character because it is the Game Master prerogative to decide if you will even survive.
Of course computer GM is not on par with human one. One downside is that you can easily trick it, out smart it or even use game engine limitations against it. Other one is that it is heavily limited to what was per-scripted and can't always react 100% according to what you decide to do.
And that is another reason why many are disappointed.
Real RPG were not meant to be played "against GM" but to follow the story together. So some times even if you - the human - could foresee something coming or know something cleaver, if you character was not supposed to know that you were not supposed to role play it. .
So if you chose "I'm in it to win it at al cost" approach you will be disappointed. But if you actually try to play an intended role of your character, you will discover a really great experience, something I dare to call the real role playing game.
P.S.
I understand that roots of that disappointment comes from that despite huge hype creation, CDPR did not manage to send clear message that CP2077 will be a totally different game then anything you know. Instead they played on known game-play experience to catch attention from as many player as possible. That created false expectation of what CP2077 will actually be like and when topped with large number of early life bugs, here we are with thousands of people unable to appreciate what they got.
But I wish players would finally stop tryig to simplify CP2077 experience to what Witcher3 or GTA or whatever other game provided and instead take it for what it really has to offer.
For it is a real gem.
Unpolished yet - bugs - but with really great potential of being a genre re-defining game.