It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi. I've just finished Croc Remastered and I'm impressed with the overall quality of the remaster. But there are a few small issues I'd like to highlight in the hope that they will be patched.

1) The swinging spike ball trap has a strangely large hit box. I take damage even when the ball is far away from me. This makes getting past them a nightmare, as I'm constantly getting hit when I shouldn't. I'm not sure if this was a problem with the original game, but I think it should be patched in the remaster at least.

2) The sounds that bosses make (both voices and attack sound effects) are quiet to the point where they are almost silent. I don't know if this a result of the game trying to make distant sounds quieter. In any case, I can barely hear them.


One last annoyance; I wish you didn't use AI for art of the characters. It's mostly not noticeable for the landscape textures, but for Croc's lives icon and the stained glass windows in the fourth world, it's pretty obvious and ugly.

If you get around to remastering Croc 2, please hire an actual human artist for the character icons at least. They can give you so much more expression than AI can!
Yeah some of the art appears to be AI upscaled and thats pretty dissapointing
the croc lives icon just looks like a weird smudge trying to resemble croc and the gobbo counter looks quite bad too
id love to see an update that fixes the AI art
avatar
Raien: Hi. I've just finished Croc Remastered and I'm impressed with the overall quality of the remaster. But there are a few small issues I'd like to highlight in the hope that they will be patched.

1) The swinging spike ball trap has a strangely large hit box. I take damage even when the ball is far away from me. This makes getting past them a nightmare, as I'm constantly getting hit when I shouldn't. I'm not sure if this was a problem with the original game, but I think it should be patched in the remaster at least.

2) The sounds that bosses make (both voices and attack sound effects) are quiet to the point where they are almost silent. I don't know if this a result of the game trying to make distant sounds quieter. In any case, I can barely hear them.

One last annoyance; I wish you didn't use AI for art of the characters. It's mostly not noticeable for the landscape textures, but for Croc's lives icon and the stained glass windows in the fourth world, it's pretty obvious and ugly.

If you get around to remastering Croc 2, please hire an actual human artist for the character icons at least. They can give you so much more expression than AI can!
#1 was fixed in the patch released last week, please check it.