Posted March 27, 2025
I literally just making this post just to vent, but I'm at my wits end with daily milestone tasks that are nearly impossible to complete. If not, impossible they bleed you of your in-game funds. You can only hunt down so many gems for money, and I know you can plant fruits to sell but after two or three days of Milestones that cost you 3500g to use a service that starts to really suck your wallet like a Vegas Street vampire. The milestones require you to find a certain level potency creature can flap right off as well. How can you expect some who has no way to see the potency of the monsters they encounter to be able to catch just that one. I can't be spending 10 - 20 spinners to catch the one random monster whose mystery number happens to place over 17. This has been one of the most frustrating aspects of this game. It has no sense of respect for the players who don't have the time to sit here are play the game for hours on end to complete their dailies and when we miss on day we miss the week bonus. Don't get me wrong I like the game, but I wish the Daily millstone tasks had a little more thought put into them. I do also understand that you get one free swap per milestone, but this doesn't always fix the problem. Sometimes it exacerbates it. It'll replace a task that you didn't have time toc complete with a different time-wasting task or a task that your just not equipped to tackle. I know this will more than likely never change. I'd had have twice the amount of tasks on the board and let you tackle as many as you could. This could even allow some people who don't have time to log on every day, to catch up on tasks to get the weekly limit hit. Thanks for letting me get this off my chest. This has been a major point of contention for me in the game.