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1.30 (March 17, 2025)
Outfits

• The following outfits are now available to all players. The outfits can be accessed and equipped from the Control Point in the Central Executive Sector area.
→ Astral Dive Suit (formerly a pre-order exclusive)
→ Tactical Response Gear (formerly a pre-order exclusive)
→ Urban Response Gear (formerly a pre-order exclusive)

Missions

• All players will receive the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, featuring voiceover by Hideo Kojima. The mission is playable when you pick up the Dr Tokui Tapes collectible in the Extrasensory Lab of the Research Sector. (This mission was previously exclusive to the PlayStation 4 Digital Deluxe version of Control.)

Graphics

• Added HDR support
• Added new Ultra ray tracing preset, which gets you more rays per pixel and higher temporal stability
• Fixed shadow flickering on new NVIDIA Series 5000 GPUs
• Added Super Sampling support. The game can now render at resolutions higher than your output resolution.
• Added a new High Quality Post Process setting. All post processes should now look better – depth of field, bloom, Hiss effects…
• Added a new higher quality Anisotropic Filtering setting
• Added ultrawide monitor support for up to 48:9 monitors
• Added an FOV scaling setting for the gameplay camera
• Updated SDR to 10bit (from 8bit), which reduces visible color banding
• Improved graphics adapter detection at startup, with automatic selection between DX11 and DX12
• Improved the quality of our own in-house TAA solution. This results in less ghosting and better textures.
• Implemented screen aspect ratio fixes for ultrawide monitors
• Your current monitor resolution can now reliably be selected from the screen resolution and rendering resolution menus
• Added rendering resolution support beyond 4K
• Implemented texture streaming fixes
• Ray tracing bug fixes

DLSS Support

• Added DLSS support for arbitrary resolutions
• Added DLAA support
• Updated DLSS to DLSS 4, with higher temporal stability
• Film grain added back to DLSS SR
• Fixed shadow resolution when DLSS is enabled
• Added resolution dependent mip map bias for DLSS. This enhances texture quality, for example when applying the DLSS Performance setting.

General

• Updated the audio on cinematics and end credits to remove unintended channel mixing. You will no longer hear anything that isn’t intended to be heard. (It wasn’t the Hiss, it was us. Sorry.)
• Several bug and crash fixes
Nice... achievements are still bugged, though.
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Berzerk2k2: 1.30 (March 17, 2025)

Outfits

• The following outfits are now available to all players. The outfits can be accessed and equipped from the Control Point in the Central Executive Sector area.
→ Astral Dive Suit (formerly a pre-order exclusive)
→ Tactical Response Gear (formerly a pre-order exclusive)
→ Urban Response Gear (formerly a pre-order exclusive)

Missions

• All players will receive the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, featuring voiceover by Hideo Kojima. The mission is playable when you pick up the Dr Tokui Tapes collectible in the Extrasensory Lab of the Research Sector. (This mission was previously exclusive to the PlayStation 4 Digital Deluxe version of Control.)

Graphics

• Added HDR support
• Added new Ultra ray tracing preset, which gets you more rays per pixel and higher temporal stability
• Fixed shadow flickering on new NVIDIA Series 5000 GPUs
• Added Super Sampling support. The game can now render at resolutions higher than your output resolution.
• Added a new High Quality Post Process setting. All post processes should now look better – depth of field, bloom, Hiss effects…
• Added a new higher quality Anisotropic Filtering setting
• Added ultrawide monitor support for up to 48:9 monitors
• Added an FOV scaling setting for the gameplay camera
• Updated SDR to 10bit (from 8bit), which reduces visible color banding
• Improved graphics adapter detection at startup, with automatic selection between DX11 and DX12
• Improved the quality of our own in-house TAA solution. This results in less ghosting and better textures.
• Implemented screen aspect ratio fixes for ultrawide monitors
• Your current monitor resolution can now reliably be selected from the screen resolution and rendering resolution menus
• Added rendering resolution support beyond 4K
• Implemented texture streaming fixes
• Ray tracing bug fixes

DLSS Support

• Added DLSS support for arbitrary resolutions
• Added DLAA support
• Updated DLSS to DLSS 4, with higher temporal stability
• Film grain added back to DLSS SR
• Fixed shadow resolution when DLSS is enabled
• Added resolution dependent mip map bias for DLSS. This enhances texture quality, for example when applying the DLSS Performance setting.

General

• Updated the audio on cinematics and end credits to remove unintended channel mixing. You will no longer hear anything that isn’t intended to be heard. (It wasn’t the Hiss, it was us. Sorry.)
• Several bug and crash fixes
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Berzerk2k2:
Where's the changelog for v1.31?
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SM03: Where's the changelog for v1.31?
I have not found a changelog for this update anywhere. I assume it's only a couple hotfixes for stuff that was added/changed/fixed in the 1.30 update from last March.
I'm also confused.

The last official update from Remedy, the developper of Control was from March 13, 2025 and the version was 1.30.

See here
https://controlgame.com/control-march-2025-update-notes-pc

2 days before, on June 02, 2025 GOG updated the offline installer for Windows from version 1.30_gog_(80602) to 1.31_hotfix_gog_(80936). without changelog.

In this thread a version 1.33 is mentioned, but without official source (link, citation)
https://www.gog.com/forum/control/where_is_update_133_for_gog_user

Now either GOG uses a GOG specific versioning without relation to the official one by Remedy but either way I still don't know what was changed.

Can someone clarify this?
Post edited June 04, 2025 by Bridgekeeper
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Bridgekeeper: Can someone clarify this?
Indeed.

Every store got patch 1.30 when it first came out but only GoG got patch 1.31, while other stores received patch 1.33.

It was even announced officially that all stores would receive patch 1.33.

Read this: https://x.com/ControlRemedy/status/1904540030875373618

A clarification on this would be most welcome.