shylock.596: Well at some point in time the Linux version got brought over !
cgr37712: does this game work for you on linux? I installed the linux version of the game and this is what i got
if you take a look at the image it tries to load steam API and it says something about my windows installation but this is not even a windows installation, it is installed on linux.
I am having EXACTLY this error.
When I bought this game, I was using an old NVIDIA card on a hopelessly outdated OS with outdated drivers. It worked great with no issue whatsoever. I upgraded to a modern AMD card, upgraded my entire OS, including drivers of course. Everything is completely up to date. Now it throws this error. Looks like the devs didn't test with AMD graphics, if I were to guess.
EDIT: I used the start.sh script, the script it points to, and also tried launching the executable directly. It makes no difference. I get the "GlobalShaderCache-GLSL_430.bin is missing" error. Searching around the web and UE4 forums, this happens when the developer cooks the shaders for one target platform, but tries to run it using another. Not sure exactly what that means, but it sounds like the devs need to cook the 430 shaders and ship them. Apparently with the NVIDIA card, it used the 130 shader cache file the game ships with and "just worked".