Posted July 11, 2013
muttly13
I must break you
muttly13 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2011
From United States
blueskirt42
I'm a doctor!
blueskirt42 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From Canada
Posted July 16, 2013
Nah, a couple friends began to play and wanted to see how my final stats looked in my highest score game. I just fired up my savegame and noticed my liberty bells were in the 32K, not the 65K.
However, I did play some months ago. The first time I had a really good continent but a friend scolded me for save scumming and told me a real high score would only count if I didn't save scum. So I tried again. Got pretty far without save scumming but at some point I stopped when I realized that it would be impossible for me to defend thirty or so colonies spread on two islands and a continent during the independence war, with the unit limit and all. This number of colonies can only be defended if they're all located on the same continent and close together, with more soldiers located on the coastal cities, and probably some forethought given to the road planning early on in the game so you can create choke points to prevent the REF from going too far in your inland colonies.
On Viceroy, my success at converting natives through missionaries and guns was not as successful as it had been on Pioneer difficulty. More often than not, the mission got burnt before one native could be converted. I find that it's still a good strategic move to do, I mean, converting some petty criminal or servant into a missionary for the chance to get a handful of native is certainly a good idea, plus all of these expert missionaries now have a use in my game, but on Viceroy it's not as reliable as it is on Pioneer difficulty.
However, I did play some months ago. The first time I had a really good continent but a friend scolded me for save scumming and told me a real high score would only count if I didn't save scum. So I tried again. Got pretty far without save scumming but at some point I stopped when I realized that it would be impossible for me to defend thirty or so colonies spread on two islands and a continent during the independence war, with the unit limit and all. This number of colonies can only be defended if they're all located on the same continent and close together, with more soldiers located on the coastal cities, and probably some forethought given to the road planning early on in the game so you can create choke points to prevent the REF from going too far in your inland colonies.
On Viceroy, my success at converting natives through missionaries and guns was not as successful as it had been on Pioneer difficulty. More often than not, the mission got burnt before one native could be converted. I find that it's still a good strategic move to do, I mean, converting some petty criminal or servant into a missionary for the chance to get a handful of native is certainly a good idea, plus all of these expert missionaries now have a use in my game, but on Viceroy it's not as reliable as it is on Pioneer difficulty.
sebt27
New User
sebt27 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2018
From United Kingdom
Posted May 31, 2018
blueskirt42: Pro-tip #1 - The founding fathers offered to you are randomly selected I believe. When the game offers founding fathers you don't want or need right now, pressing the ESC key will close the window until the next turn, you can keep doing this until you are offered the founding father you need, with no penalty as liberty bells increase even when no founding father has been selected. There is still some luck involved in getting the right founding father but you can have some control over it.
You, Sir, are no doctor. Doctorissimus Magnus de Colonizatione is more like it. I thought I was obsessive about this game... Just that one tip is going to transform my early game. No more years hoping like hell and being disappointed every time the Founding Fathers screen comes up - where's Minuit????? and De Soto????? (the two I consider essential at the start)
I can't wait to try this - and your other tips - out. Why do I have a job?
borosky
New User
borosky Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2014
From Poland
Posted February 13, 2019
blueskirt42: Pro-tip #1 - The founding fathers offered to you are randomly selected I believe. When the game offers founding fathers you don't want or need right now, pressing the ESC key will close the window until the next turn, you can keep doing this until you are offered the founding father you need, with no penalty as liberty bells increase even when no founding father has been selected. There is still some luck involved in getting the right founding father but you can have some control over it.
sebt27: You, Sir, are no doctor. Doctorissimus Magnus de Colonizatione is more like it. I thought I was obsessive about this game... Just that one tip is going to transform my early game. No more years hoping like hell and being disappointed every time the Founding Fathers screen comes up - where's Minuit????? and De Soto????? (the two I consider essential at the start)
I can't wait to try this - and your other tips - out. Why do I have a job?
Do you know if artillery counts for the score?
I've just declared independence and it will be a long war... at first I used my dragoons to harass the enemy, but now I'm going the lazy way and let the PC troops erode on my fortresses. I have noticed my score drop dramatically (as I retire after every few turns) during the war when I seemed to have lost a bunch of artillery units. There is nothing else I can associate the loss of score to, unless the game also counts military victory/losses...
Post edited February 13, 2019 by borosky
Links
Never finishes a
Links Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From Argentina
Posted February 16, 2019
borosky: Do you know if artillery counts for the score?
[...]
unless the game also counts military victory/losses...
Nope on both. Only units represented as humans are counted. Arty, ships, and treasures do not count at all. And military results only affect the score as long as you capture or lose a citizen in the battle. [...]
unless the game also counts military victory/losses...
When playing for max score, disbanding all unneeded arty to make room for more citizens is a good idea.
Post edited February 16, 2019 by Links
muttly13
I must break you
muttly13 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2011
From United States
Posted February 22, 2019
muttly13
I must break you
muttly13 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2011
From United States
Posted February 07, 2020
So, yes, I have started playing again! Another thread inspired me to search out whats on the web these days about Colonization. The misinformation is raaaampant!
Take this guy for example...
https://civilization.fandom.com/wiki/Colonization_tips
Criminal underestimation of De Soto. Lots of talk about starting fast but rates Soto as a mere "nice to have".
Anyway, fun to read. Whos still playing? Anybody? echo, echo......echo...…...ec...
Take this guy for example...
https://civilization.fandom.com/wiki/Colonization_tips
Criminal underestimation of De Soto. Lots of talk about starting fast but rates Soto as a mere "nice to have".
Anyway, fun to read. Whos still playing? Anybody? echo, echo......echo...…...ec...
ConsulCaesar
Crossing the Rubicon
ConsulCaesar Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2017
From Spain
blueskirt42
I'm a doctor!
blueskirt42 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From Canada
Jorev
Sandbox MMO fan
Jorev Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2011
From United States
Posted October 26, 2020
Which version are you talking about?
Is there a newer version than the one included with CIV4?
Oh you are playing the older version. I can't deal with those dated graphics.
Is there a newer version than the one included with CIV4?
Oh you are playing the older version. I can't deal with those dated graphics.
Post edited October 26, 2020 by Jorev