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Hi, does anyone know when (if at all..) can we expect the linux version of the game to appear in the shop? Steam was updated y'day after devs making the update to support linux..
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decapitaro: Hi, does anyone know when (if at all..) can we expect the linux version of the game to appear in the shop? Steam was updated y'day after devs making the update to support linux..
Linux version on Steam with DRM.
Windows and macOS GOG version with Galaxy.
Most likely Linux version of the game will not be on GOG.
Post edited August 25, 2020 by goga-buba
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decapitaro: Hi, does anyone know when (if at all..) can we expect the linux version of the game to appear in the shop? Steam was updated y'day after devs making the update to support linux..
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goga-buba: Linux version on Steam with DRM.
Windows and macOS GOG version with Galaxy.
Most likely Linux version of the game will not be on GOG.
If that would be the case than I guess devs won't get my money...
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goga-buba: Linux version on Steam with DRM.
Windows and macOS GOG version with Galaxy.
Most likely Linux version of the game will not be on GOG.
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decapitaro: If that would be the case than I guess devs won't get my money...
I don't see anything officially confirmed or denied yet, so there's still hope.
After finding this I bought it. Hope it's real and available soon. Many thanks for the developers to bring this to Linux.
I hope the Linux version will show up here before the sale ends!
Post edited August 31, 2020 by Cyril79
Finally It's coming out linux version on GOG after I saw linux gaming news post as today and links below

https://www.gamingonlinux.com/2020/09/the-absolutely-stunning-children-of-morta-now-has-linux-pc-support-on-gog
Great!

In case someone wants to copy their save from windows to linux, here are the locations:

Windows:
drive_c/users/[username]/Local Settings/Application Data/GOG.com/Galaxy/Applications/49845465038978536/Storage/Shared/Files/

Linux:
~/.config/unity3d/Dead Mage/Children of Morta/
\o/
Attachments:
Great news, and it even runs very well on my 10 year old Linux notebook. The only problem I had were some unreadable blocky texts (see attachment).
Attachments:
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Adventurers: Great news, and it even runs very well on my 10 year old Linux notebook. The only problem I had were some unreadable blocky texts (see attachment).
I found this moment in game (look screenshot)
what distro/gpu vendor?
list of dependencies packages can be found here: https://forum.unity.com/threads/unity-on-linux-release-notes-and-known-issues.350256/#post-2267217
also do you see something in the log?
`/home/$USER/.config/unity3d/Dead Mage/Children of Morta/Player.log`
Attachments:
Post edited September 04, 2020 by Iglu47
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Adventurers: Great news, and it even runs very well on my 10 year old Linux notebook. The only problem I had were some unreadable blocky texts (see attachment).
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Iglu47: I found this moment in game (look screenshot)
what distro/gpu vendor?
list of dependencies packages can be found here: https://forum.unity.com/threads/unity-on-linux-release-notes-and-known-issues.350256/#post-2267217
also do you see something in the log?
`/home/$USER/.config/unity3d/Dead Mage/Children of Morta/Player.log`
Thanks for your reply. I am using a notebook from 2010 with ATI FirePro M7740 graphics (open source driver) on Debian Buster (10.5).
An astounding amount of games still work on that machine.

The log contains lines like:
Renderer: AMD RV740 (DRM 2.50.0 / 4.19.0-10-amd64, LLVM 7.0.1)
WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com

There are many of that WARNING lines but not when showing the blocky texts.
Sometimes some of the texts toggle between blocks and readable characters (e.g. on the tabs) so I guess there are no dependencies missing else it would never work, would it?
Some of the unreadable texts are readable in the log (but unfortunately not all).
But it's a really old machine with graphics below the minimum system requirements (only 1GB of video RAM) so maybe nothing to worry about. On the other hand, besides of that it runs really well. ;-)
By the way: I do not like phoning home into the cloud but because of that I am playing offline anyways. It's a pity that such cloud features are on by default instead of opt-in (would be more in the spirit of the GDPR; but I know many people want achievements and other alike features).

Besides of that little graphic glitch it's a great game. Thanks again for bringing it to Linux.
Post edited September 05, 2020 by Adventurers