It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Patch 1.0.5-RELEASE-621-ga03a5f62 (10 November 2021)
• Fixed: rare crash involving splitting the monster under specific circumstances
• Fixed: custom mod menus crashing the game upon loading a level
Patch 1.0.5-RELEASE-609-ge57d4e92 (02 August 2021)
• Fixed: multiple cycles of saving and loading the game without leaving the current level can lead to performance/stability issues
Patch 1.0.5-RELEASE-609-g93cf0b43 (26 June 2020)
• Fixed: superficial "saving..." message before the menu is loaded
• Fixed: power boxes no longer being interactable after their cover gets blown off with a shotgun from a significant distance
• Fixed: parts of mech armor remaining suspended in the air after being blown off with a shotgun or assault rifle
• Fixed: background parallaxes occasionally rendering in an incorrect order
Patch 1.0.5-RELEASE-602-g54e439d7 (22 June 2021)
• Human animations tweaks & fixes
• Frontier tooltips fixes
Patch 1.0.5-RELEASE-592-gf8b9af8e (15 June 2021)
• Fix: Frontier: increased visibility of the Military Junkyard pipe
• Fix: Military Junkyard: floating screen fix
Patch 1.0.5-RELEASE-589-g7236f57f (13 June 2021)
General

• New Controller Setting: Smoothing - smoothes out the motion of the crosshairs/prehensile tentacle while aiming with an analog stick (Options -> Controls -> General Settings -> Smoothing)
• Enhancement: you can now exit mechs by pressing the "Use/Activate" button - breaking parasitism is no longer required to leave the mech
• Enhancement: the status of the level is now displayed in the "Squeeze In" tooltip
• Fix: improper fire resistance HUD order

Level Design

• Enhancement: Frontier/Military Junkyard - additional clues leading the player to the Hazardous Waste Landfill after obtaining the required skill*
• Enhancement: Frontier/Leviathan Reef Base - additional clues leading the player to the Leviathan Reef Base - Bridge after obtaining the required skill*
• Enhancement: Botanical Gardens - clearer order of the puzzles leading up to the chamber containing the Biomass Sample*
• Fix: Leviathan Reef Base - out of place splashing sound
• Fix: Bunker - cocoons getting stuck in the pipes in the Caverns
• Fix: Bunker - a minor tunneling glitch in the Caverns
• Fix: GTOY mech softlock no longer occurs now that the player can exit mechs

*old saves might remain unaffected
Patch 1.0.3-RELEASE-140-gaacc44a3 (09 August 2020)
General

• Fix: linking to glibc 2.2.5 on Linux (instead of glibc 2.27)
• Fix: the prehensile tentacle is no longer able to keep grabbing switches through walls
• Fix: the prehensile tentacle is now unable to keep grabbing objects while traversing through background doors
• Fix: more windowy windows
• Fix: KO translation for "Deposit biomass"
• Fix: crash caused by some controls being bound to "None"
• Enhancement: power nodes cannot be grabbed while they are inactive/charging

Level Design

• Fix: First Flashback Sequence softlock
• Fix: Frontier - Highlands minor geometry bug
• Fix: missing ladder pieces added in Bunker
• Fix Leviathan Reef Base - Bridge Arachnoptysis puzzle skip*
• Fix: Leviathan Reef Base - Bridge Parasitism puzzle softlock*
• Fix: Relith Science HQ Parasitism puzzle softlock*
• Fix: a rare bug that prevented backtracking through Botanical Gardens*
• Enhancement: a smoother introduction to rivets in Nuclear Power Plant*
• Enhancement: power nodes remain inactive before obtaining the Photokinesis skill*

Custom Level Creation

• Enhancement: it's now possible to load a level on startup with the following command line argument: carrion -level level_name
• Enhancement: the "editor" mode (edit_level level_name) hot-reloads the level upon detecting any change in the level/script file
• Enhancement: the console hotkey can be rebound in the config file
• Enhancement: the .png version of the "tiles" texture is shipped alongside the game

*old saves might remain unaffected
Post edited November 28, 2021 by Berzerk2k2
avatar
Berzerk2002: Patch 1.0.3-RELEASE-140-gaacc44a3 (09 August 2020)

General

• Fix: linking to glibc 2.2.5 on Linux (instead of glibc 2.27)
• Fix: the prehensile tentacle is no longer able to keep grabbing switches through walls
• Fix: the prehensile tentacle is now unable to keep grabbing objects while traversing through background doors
• Fix: more windowy windows
• Fix: KO translation for "Deposit biomass"
• Fix: crash caused by some controls being bound to "None"
• Enhancement: power nodes cannot be grabbed while they are inactive/charging

Level Design

• Fix: First Flashback Sequence softlock
• Fix: Frontier - Highlands minor geometry bug
• Fix: missing ladder pieces added in Bunker
• Fix Leviathan Reef Base - Bridge Arachnoptysis puzzle skip*
• Fix: Leviathan Reef Base - Bridge Parasitism puzzle softlock*
• Fix: Relith Science HQ Parasitism puzzle softlock*
• Fix: a rare bug that prevented backtracking through Botanical Gardens*
• Enhancement: a smoother introduction to rivets in Nuclear Power Plant*
• Enhancement: power nodes remain inactive before obtaining the Photokinesis skill*

Custom Level Creation

• Enhancement: it's now possible to load a level on startup with the following command line argument: carrion -level level_name
• Enhancement: the "editor" mode (edit_level level_name) hot-reloads the level upon detecting any change in the level/script file
• Enhancement: the console hotkey can be rebound in the config file
• Enhancement: the .png version of the "tiles" texture is shipped alongside the game

*old saves might remain unaffected
avatar
Berzerk2002:
Celebratory Reply. Woo to the hoo.
What is the current version of the game available here? According to Steam’s changelog, the last version rolled out in November of 2022 (1.0.5 release 643) with support for newer controllers (in which I’m very interested). Is it up to date here on GOG?