agof: you don't get 8000 because there's tax on your personal account
and residential tax don't grow until you get a lot of proper big buildings not counting that province 19 demands a ton of fire plebs per each house and you need to spend all your money on maintenance alone
i don't even bother to waste any money on military it's useless and it will eat up all your starting cash in minutes
it's better to just stop barbarians from spawning
jars take into account the total population too
your design uses a lot of forums for few houses, forums are limited to 30 so you need to use the walkers at their farthest
or you won't hit the population goals
this is my theoretical magnasati but you need a perfect river to try it. i didn't manage to generate one
You do get 8000 gold. You lose all your personal savings above 4000 when you move to a new province. That, plus the 4000 you start with in the new province is 8000.
You can make an absolute killing without any entertainment structures. With a school and hospital, together with a bath, market and forum, and perhaps a temple, a housing block should at least reach the wide stone apartment level. In no time you'll be raking in the income tax. I think at around the 8000 population mark I was hitting the income snowball, allowing me to start placing down the expensive entertainment buildings, oracles and upgrading roads to plazas on my way to evolving palaces.
Agreed on the military. Waste of money on both city and province levels.
Jars do take into account total population, as well as how linked up your city is to towns and the imperial highway on the province level. But if you put some houses within 3 squares of your workshops, you'll see them all jump straight up to 7 jars. I did extensive testing with this, and workshops seem to gather a workforce within a 9x9 "radius". If you compare how productive a workshop is after placing a bunch of houses within range to placing the same number of houses outside of this range, you'll see.
In my first 10 provinces I placed far fewer forums. But I realised soon after that closeness to forums was a major benefit to housing. Almost all of my palaces were right next to a forum, even though other housing blocks may have had more entertainment around them and therefore higher land value. But anyway, I didn't even reach 30 forums on the final level, so that limit is of no concern at all.
Regarding fire fighting, I think I needed around 750 plebs on fire fighting duty on the final level to win it? That's not too much at all.
A note regarding walkers: I'm not convinced they even work properly in Caesar 1. If they do work, it's very eratic. Certainly, designing a city around walkers as you know them from Caesar 2 and 3 doesn't work too well.