rjspring: From the above mentioned wiki article:
Director's cut
On March 21, 2009, Ubisoft released a special edition of Shadow of the Templars for the Wii and Nintendo DS. The special editions are extended versions of the original. Unlike in the original, players can play as Nico. The new features include new puzzles designed specifically for each platform. The Wii version is titled Broken Sword: The Shadow of the Templars - The Director's Cut and features new character artwork during conversations and a new first person view for certain puzzles. Unlike the original game, the updated version also allows for multiple solutions to puzzles and a new co-operative mode for two players.[1] A version for iPhone and iPod touch was released on January 20, 2010. A PC version was released on August 27, 2010 on various digital distribution services.
LazyAndroid: What? The original didn't allow you to play as Nico?
On the version I played on my iPhone, it was half the game.
I don't see how that could work out.
Her father was hardly mentioned in the original version.
The original game started with the explosion at the café. After that scene, there weren't that many scenes that contained Nico as the player controlled character in the Director's Cut. It's not that much of a stretch to see how it works out, though that might just be me.
The second game has you playing as Nico too.
ikantspelwurdz: Thanks, but that doesn't really tell me the differences between the PC/Wii/DS versions.
The DS version has no spoken dialogue, just text. Even the iPhone version is better than it. Other than that, all the Director's Cut versions are the same, apart from the controls. The original Broken Sword game, like someone mentioned before me, doesn't have Nico in it, but other than that is largely unchanged.