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Is there any form of 'karma' or any sort of 'morality' system in this game?

I'm on the third island, and I'm not sure about some battles.

1) Since you're given the option of robbing the bank or not, I'm not sure I feel comfortable doing it, since while you're nominally playing as pirates, they act more like treasure hunters.

2) And you're given the option of attacking a group of bandits or not, with the game making note that they look rather tired.

3) Picking a fight with one of the relatively peaceful magic users.

Do these effect the long term events of the game?
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