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Right now i am at the dance floor where i have to throw the enemies into the speakers.
The problem is that every throw is different and impossible to control.
Is there any way to skip those throwing sections like a mod? (eg: a mod that triggers the event automatically)
It is totally ruining the game for me.
This question / problem has been solved by Grimlockimage
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Hallodallo_7353: Right now i am at the dance floor where i have to throw the enemies into the speakers.
The problem is that every throw is different and impossible to control.
Is there any way to skip those throwing sections like a mod? (eg: a mod that triggers the event automatically)
It is totally ruining the game for me.
I had a lot of problems in that section too, it was a real pain in the…
I don’t know any mod for this game but, in case it could be useful, I managed to beat that part using dilated perception to give me more time to catch enemies and then aim to the speakers.
Just in case you don’t know you can change the direction of the throw using your movements keys, so after I had an enemy hooked up I moved the camera to have the speaker in the center of the screen and then push forward key plus the throw key to throw the enemy in that direction.

You will have to “fight” a bit with the camera since it tries to move constantly back to the back of Rayne.

It’s not perfect, you probably will need a few tries, but it works (I just tried it before posting this to be sure that indeed works)
avatar
Hallodallo_7353: Right now i am at the dance floor where i have to throw the enemies into the speakers.
The problem is that every throw is different and impossible to control.
Is there any way to skip those throwing sections like a mod? (eg: a mod that triggers the event automatically)
It is totally ruining the game for me.
avatar
Grimlock: I had a lot of problems in that section too, it was a real pain in the…
I don’t know any mod for this game but, in case it could be useful, I managed to beat that part using dilated perception to give me more time to catch enemies and then aim to the speakers.
Just in case you don’t know you can change the direction of the throw using your movements keys, so after I had an enemy hooked up I moved the camera to have the speaker in the center of the screen and then push forward key plus the throw key to throw the enemy in that direction.

You will have to “fight” a bit with the camera since it tries to move constantly back to the back of Rayne.

It’s not perfect, you probably will need a few tries, but it works (I just tried it before posting this to be sure that indeed works)
Thanks!
The dilated perception or rather the super speed did it for me.
I actually did it first try.
And also second try after i had to restart the level because i killed two enemies instead of using the harpoon on the ceiling and got stuck.
Finally i can continue this game.
Nice to hear that!

That section was the most frustranting part of the game for me, I can't remember how many times I tried until I found that solution.
Eh, for me neither dilated perception nor super speed make it easier. The problem is less the direction, but elevation: most of the time the goon lands on the floor under the speaker or is vaulted high above it, I have no idea what it depends on. Other time I have two or even three speakers done, but nobody new enters the state for fifteen seconds. Anyway, the time window of these abilities is too short, I never managed more than two before they run out. I did not have any problems with earlier situatutions requiring throwing. I have no idea how it was okayed. The game is great, I like the challange, but this perhaps the most I have died in my life, Dark Souls not withstanding.

Maybe it is much harder with the controller? They aren't great for precision targeting, but I am not learning a new control scheme at this point.
Post edited March 05, 2025 by polysquirrel