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Ok so I'm used to RTS games with base building like Age of Empires an Supreme Commander, so Blitzkrieg has proved to be quite difficult for me on Normal. It just seems that your units, no matter what they are, are made of paper. If my sniper dies, then I'm basically just feeling around the map with my units, losing a couple each time. I'm only on like the 3rd Allied mission, where I must take a rail station and capture a warehouse, but I swear it's smacking me around. What can I do?
Post edited August 10, 2014 by Ultra_DTA
Try here:

http://www.gog.com/forum/blitzkrieg_series/blitzkrieg_1_tips_for_a_beginner

and here:

http://www.gog.com/forum/blitzkrieg_series/fixes_for_blitzkrieg_1_recommended_mods_and_tips_for_new_players/post2

Found another:

http://www.gog.com/forum/blitzkrieg_series/basic_gameplay
Thanks a lot, I'll do some research. Isn't this game kinda difficult? Or do I just suck? Haha. I want so bad to be good at this but I am struggling!
It's a "take your time" RTS. In some regards you can almost look at it like a puzzle game - "how do I crack this nut?"

Once you get through some scenarios, you'll get an idea of how the enemy units are placed. And then artillery does much of the heavy lifting.

Aviation is a bit tricky at first, but the AI uses it a certain way so it's not too difficult to counteract once you know the patterns; I believe one of those threads discusses that.

They also discuss using officers as scouts, in the event you lose your snipers.

So learn aviation, artillery, and scouting to get you through a lot of the game. Then take note of how the enemy is typically deployed; for instance, if there is a little hillock alongside the road, expect to find anti-armor weapons in place there - and then bombard them with arty and try to approach from behind to mop up.

Oh, and get the hang of repairs / reinforcements. Very important part of the game.
avatar
HereForTheBeer: It's a "take your time" RTS. In some regards you can almost look at it like a puzzle game - "how do I crack this nut?"

Once you get through some scenarios, you'll get an idea of how the enemy units are placed. And then artillery does much of the heavy lifting.

Aviation is a bit tricky at first, but the AI uses it a certain way so it's not too difficult to counteract once you know the patterns; I believe one of those threads discusses that.

They also discuss using officers as scouts, in the event you lose your snipers.

So learn aviation, artillery, and scouting to get you through a lot of the game. Then take note of how the enemy is typically deployed; for instance, if there is a little hillock alongside the road, expect to find anti-armor weapons in place there - and then bombard them with arty and try to approach from behind to mop up.

Oh, and get the hang of repairs / reinforcements. Very important part of the game.
Alright, thanks. I'm on a mission now where I don't seem to have artillery, like the 4th mission on the allied campaign. It just seems like I send troops and tanks to attack and they're immediately destroyed because the enemy doesn't come after me, I have to go to them. Practice is the best medicine I suppose. I'll keep at it!
liberation suck


the segond german mission is screw as hell impossible to do no renforcement and the ai is completli stupid

my tank shoot men but not the tank in front of them and the enemie is so big that you get overun in a sec and ther grenade are nuclear to destroy a eavy panzer from the front in 3 grenade well this game is the worst game i ever try blitz 2 normale is good but liberation is dump and need a big trash can