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So I had a shader issue when trying to play this game. In the end it boils down to a badly implemented shader call of the game.
The game will be looking for shaders in the current working directory. So if you launch the game with the current working directory set to your user folder, it will look there for the shaders (where obviously the game cannot find them).

So this works:
someuser@somepc:~/GOG Games/Blades of Time$ wine ./bladesoftime.exe

And this will raise an error:
someuser@somepc:~/GOG Games$ wine ./Blades of Time/bladesoftime.exe

Just a note that this very crappy programming, it should just have used the location of the .exe itself to find the shader folder.
Post edited June 24, 2021 by NivveEU