It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
In Dal Gurak's tower, if you find the hidden armory (containing all armors and final weapons of players), you will find also a vampire sword. In the Abyss, where the 4 black knights reside, one of their rooms contains a blood sword. These two weapons are the ones vampires wield. They have life drain per hit, but as a downside, they slowly drain your own life over time.

The skeletons before fighting Dal Gurak, carry vampire shields. Kill one without smashing its shield, and grab it. 1500 (?) durability, plus damage to the enemy with successful blocks. Not much, its worthiness overall as an item is so so.

Dal Gurak's Sword. You can actually loot it, if you are quick and killed him near you. No special moves, not easy at handling (does not match with player weapon types), but poison damage per hit. Low damage. Nice appearance and cosmetics. Dal Gurak's Shield. You can actually loot it also, but you cannot loot both at the same time. Unbreakable, blocks almost anything. A must for any shield wielding dwarf/knight.

Orc Sword/Snake sword. 1H weapons ideal for knight/dwarf. No special moves, can be used for combos, poison damage per hit.

Double Edge. A great 1H weapon you find at tel halaf, with high damage. A knight/dwarf will want to keep it (even though it is not depicted in their weapons' list) until finding something better. Beware, high endurance consumption. Nice shield breaker for these early parts of the game.

Stools, spades, cut-off arms/legs/heads. You can swing them as weapons, use them in combos, or throw them on your enemies' face just to lower their health. Imagine the horror of a goblin, being beaten to death by a chopped off goblin head of its former companions...
avatar
KiNgBrAdLeY7: In Dal Gurak's tower, if you find the hidden armory (containing all armors and final weapons of players), you will find also a vampire sword. In the Abyss, where the 4 black knights reside, one of their rooms contains a blood sword. These two weapons are the ones vampires wield. They have life drain per hit, but as a downside, they slowly drain your own life over time.

The skeletons before fighting Dal Gurak, carry vampire shields. Kill one without smashing its shield, and grab it. 1500 (?) durability, plus damage to the enemy with successful blocks. Not much, its worthiness overall as an item is so so.

Dal Gurak's Sword. You can actually loot it, if you are quick and killed him near you. No special moves, not easy at handling (does not match with player weapon types), but poison damage per hit. Low damage. Nice appearance and cosmetics. Dal Gurak's Shield. You can actually loot it also, but you cannot loot both at the same time. Unbreakable, blocks almost anything. A must for any shield wielding dwarf/knight.

Orc Sword/Snake sword. 1H weapons ideal for knight/dwarf. No special moves, can be used for combos, poison damage per hit.

Double Edge. A great 1H weapon you find at tel halaf, with high damage. A knight/dwarf will want to keep it (even though it is not depicted in their weapons' list) until finding something better. Beware, high endurance consumption. Nice shield breaker for these early parts of the game.

Stools, spades, cut-off arms/legs/heads. You can swing them as weapons, use them in combos, or throw them on your enemies' face just to lower their health. Imagine the horror of a goblin, being beaten to death by a chopped off goblin head of its former companions...
The hilarity of beating down an enemy with a stool cannot be objectively quantified, but I can rate them in LOLs :)