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Mac OS X 10.11.1

As soon as I click on a bear trap, the game hangs. End of the unity log:

dialog ended MQ101D08_F02_Naurim

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayer
Generated/UnityEngineDebug.cpp Line: 56)

BattleGUI enabled

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayer
Generated/UnityEngineDebug.cpp Line: 56)

GameMenuState -> Battle

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

InputManager ChangeState => Battle

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Setting as default an active alpha of 0 on Thumb

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Setting as default an active alpha of 0 on Background

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Receiving unhandled NULL exception
Obtained 17 stack frames.
Post edited November 07, 2015 by cgaspar
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