Posted October 10, 2014
Picked up a bundle pack from GoG and am very glad I did since I see that its no longer offered in the games list when I went to do a review. If it ever comes back I would recommend this adventure point and click . Blackwell 1 had some issues for me, mainly quick travel fudiginess, changing hotpoints as progress gates, if you didnt reclick that spot after a certain event then the game just didnt go forward etc, so in effect you had to reclick over and over every hotspot in game, to get the event needed. all added to irritation of gameplay but still a nice adventure game after all that.
Blackwell II has none of those issues. The only problem I had was sound for dialogues being drowned out by environmental noise, usually during a big event with no option to pause game to reset sound options.. which led to loading a saved game later and then making sure the sound was reset in options and then replaying the scene. If you played with subtitles this wouldnt matter at all.
The rest of the game was pretty darned good. The graphics were very well done, some backgrounds were outstanding. The animations of the characters was also well done, some blockiness in turning to hotspots but nothing drastic. The puzzles were logical and although not too difficult could pose some hard thinking in order to solve them. The story was quite dark at times, and a jump scare or two. The lead character's accent was spot on for the area, which is a bit of a drag as thick Bostonian/upper east coast is hard on the ears. heh His voice acting was pretty good but a bit whiney when he got excited but all in all enjoyable. The game allow you to pick up items and carry them way ahead of need, which also avoids back tracking to get that same item later. Also, if you see an interactionable item but its not time for the action then the game dialogue tells you, so you dont continue to fiddle with it. All very intuitive and done for the players convenience and pleasure. Wish more adventure games would do that as it leaves just a pleasant experience to the player who can then focus on the story rather than annoyances and irritations tainting the story of the game.
Its a longish game, if played straight thru without breaks may take a good few hours but I needed many breaks as adventuring the full landscape took lots of time, with lots of dialogue to give background to the many hotspots. Its taken me several days. The best part of it were hotspots disappeared after you 'researched' them, avoiding unnecessary re-clicking that fouled the first series. I didnt pick up on the camera mini game until much later in the game, missing some achievements that unlocked pictures and so on but no biggie.
Cant say when I have enjoyed an adventure game like this.. maybe Syberia or Myst. I am looking forward to Black Mirror III
Blackwell II has none of those issues. The only problem I had was sound for dialogues being drowned out by environmental noise, usually during a big event with no option to pause game to reset sound options.. which led to loading a saved game later and then making sure the sound was reset in options and then replaying the scene. If you played with subtitles this wouldnt matter at all.
The rest of the game was pretty darned good. The graphics were very well done, some backgrounds were outstanding. The animations of the characters was also well done, some blockiness in turning to hotspots but nothing drastic. The puzzles were logical and although not too difficult could pose some hard thinking in order to solve them. The story was quite dark at times, and a jump scare or two. The lead character's accent was spot on for the area, which is a bit of a drag as thick Bostonian/upper east coast is hard on the ears. heh His voice acting was pretty good but a bit whiney when he got excited but all in all enjoyable. The game allow you to pick up items and carry them way ahead of need, which also avoids back tracking to get that same item later. Also, if you see an interactionable item but its not time for the action then the game dialogue tells you, so you dont continue to fiddle with it. All very intuitive and done for the players convenience and pleasure. Wish more adventure games would do that as it leaves just a pleasant experience to the player who can then focus on the story rather than annoyances and irritations tainting the story of the game.
Its a longish game, if played straight thru without breaks may take a good few hours but I needed many breaks as adventuring the full landscape took lots of time, with lots of dialogue to give background to the many hotspots. Its taken me several days. The best part of it were hotspots disappeared after you 'researched' them, avoiding unnecessary re-clicking that fouled the first series. I didnt pick up on the camera mini game until much later in the game, missing some achievements that unlocked pictures and so on but no biggie.
Cant say when I have enjoyed an adventure game like this.. maybe Syberia or Myst. I am looking forward to Black Mirror III