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In BioShock Remastered, when the player enters the Smuggler's Hideout, I've noticed that the weapon loadout has changed. The pistol has been remapped to 1 and the wrench has been remapped to key 2. Is there a way to fix this? When you first start the game the wrench was the first weapon and the pistol was the second one. I've attached a screenshot of the bug.
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It's a strange bug. I had that with my plasmids where it clearly showed that incinerate or whatever it's called was on slot 1 but it was on F4 on the keyboard. It went away after a while, so maybe just keep playing.
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LordAbstellhaken: It's a strange bug. I had that with my plasmids where it clearly showed that incinerate or whatever it's called was on slot 1 but it was on F4 on the keyboard. It went away after a while, so maybe just keep playing.
I had to reload an old save to "fix" the bug. But I don't know what caused the bug in the first place.
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LordAbstellhaken: It's a strange bug. I had that with my plasmids where it clearly showed that incinerate or whatever it's called was on slot 1 but it was on F4 on the keyboard. It went away after a while, so maybe just keep playing.
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IronArcturus: I had to reload an old save to "fix" the bug. But I don't know what caused the bug in the first place.
If I remember correctly this bug is caused by picking up a splicers weapon after surrendering your weapons to get into the fishery plant but before retrieving your original load out.
There was a similar bug with the original Bioshock where the order of your plasimsd got changed if you bought a new one or bousht a slot at the Gatherers Garden in Fort Frolic.