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ugh..I got a nasty bug that AI will stop doing anything .
this happened in game processing about an hour.
At first it's fine, but after a while AI just give up training troop...
Did this happened to u guys before?
Plz help me. this is sad :(
No posts in this topic were marked as the solution yet. If you can help, add your reply
Where did it happen? In one of the journeys or a skirmish battle?

Have you tried restarting the level/game? Does it happen all the time?

Is your game modified in any way?
A reply !!!! It's so stunning that there's still someone play this game. :P

It looked like the info I describe were not clear enough, here I tried to show u what I had done to my BR as clear as possible:
1.
Skirmish mode. Which was my top choice when it comes to play.
2.
Almost every game will happened this condition. and 8 player map happened the most i think.
for example, if I set 7 AI in a a single map and after approximately a hour (every AI troop were well trained) , 2 of these AI would stop generating unit, only peasant came out to farm. It was like this AI was freeze....i don't know. However other AI were sill working.
3.
I used BR data editor to set dragon clan's max population to 80,lotus 60, and the other two 70.
and ( I only mentioned I had edited) :

Data_Clans --> MaxRiceRver, MaxRiceDefault were 1,000,000 ; MaxRiceOverflow 50,000,000 ; RiceCapacityPerHut, WaterCapacityPerHut 50,000 ; MaxWaterEver, MaxWaterDefault 1,000,000 ; MaxWaterOverflow 250,000 ; WaterOverflowCapacityPerhut 10,000 ; FastUnitPercent 1 ( In doing so, peasant would spawn every x secs till population was full, spawn's time ''x''depends on what clans they were.)

data_unit--> i change datas for some hero. like increase their damage or moving speed. i think this column was not a x factor to what AI did.
data_weapons --> same as above.
data_abilities--> same as above.


there were what i can demonstrate, sincerely thanks for ur advice.
If u want to check BR.dat I also upload in my attachment:

Thanks in advance.


i added link in my profile.. becoz i cannot post a link to a post.
Post edited August 04, 2018 by swordman123
Sorry, no time to check your .dat file, but my guess would be it's the edits.

Try changing FastUnitPercent back to default. If it doesn't help, try just the default .dat and a 4v4 skirmish match. If it works that way, then it's the edits (and that's most likely the reason) that are causing it.
I found out the solution...just save and reload, AI start working. :P
I guess its' my CPU power is not enough to manipulate these algorithms.