I fail to see how the manual method ensures better quality. Does that mean the GoG team tests the update before releasing it?
They said in the past that offline installers have to be packaged manually, so that would explain some of the delay. Of course I understand this when there's manual work involved, but as I'm primarily a Galaxy user I expect to receive the updates as soon as possible (i.e. same day as the release on Steam).
Charging money to upload an update? Sorry, but that seems silly. A great way indeed to put off developers.
I think he meant that it costs the developer's time
when they have to upload a separate build to GOG.
I really like the GoG philosophy but it still has miles to go to deliver as much as Steam.
I agree and think it's unacceptable. I really wish - and as a customer expect - that this will change for the better. But I have yet to see a blue account acknowledge the problem. Had similar discussions over at the Darkest Dungeon and Expeditions: Viking forums, where patches got delayed for days although they had just released a major DLC or the game with game-breaking bugs, respectively. The same can be observed here where the release was only some weeks ago and many people are still hyped to play. The whole situation is just sad.