I think I'm going to stick with it. I would like to know how long the main quest is though and how do you deal with mages who have a lot of cc?
I can't give you a real estimate of the time involved, but the story doesn't take long if you concentrate solely on it; that said, it's easier to do some exploring to boost your levels and gear. As for spellcasters, focus your attacks on them and get your melee fighters in their face - damaging them while they're casting will usually cause them to lose the spell, and mages especially fold like a wet paper bag when you start damaging them. Dispel Magic will deal with almost all of their protection spells, as well as potentially removing any cc they manage to get off on your party. Your own spellcasters can use their own spells to add to the damage, not to mention toss out some cc of their own.