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Let's see:

* Chance of rolling a 9 or higher: 135 in 216 (62.5%)
* Chance of rolling a 12 or higher: 83 in 216 (38.4%)
* Chance of rolling a 13 or higher: 56 in 216 (25.9%)
* Chance of rolling a 14 or higher: 35 in 216 (16.2%)
* Chance of rolling a 17 or higher: 4 in 216 (1.85%)

Ranger needs: two 13, two 14: 0.176%
Paladin needs: one 9, one 12, one 13, one 17: 0.115%

Paladin's harder, apparently ...
I think anything above 80 is reasonable. I usually roll until I have around 85, but can't be bothered to keep rerolling for hours until you get 90+. Within 10-20 rerolls you'll probably have got around 85, and then you are ready to go. There are enough ways to increase stats anyway, so you don't need some über-god to start with.
For me, AT LEAST 93 roll total, or even higher, if possible. For a human i always play as, 5x18 to all stats and minumum into the dump stat, a.k.a. charisma...
Post edited April 28, 2016 by KiNgBrAdLeY7
Since all rolls which don't qualify for the class are automatically dismissed and not shown it's easier to get a good roll for a class with high stat requirements like paladin than for a fighter.
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AurelianDragon: Let's see:

* Chance of rolling a 9 or higher: 135 in 216 (62.5%)
* Chance of rolling a 12 or higher: 83 in 216 (38.4%)
* Chance of rolling a 13 or higher: 56 in 216 (25.9%)
* Chance of rolling a 14 or higher: 35 in 216 (16.2%)
* Chance of rolling a 17 or higher: 4 in 216 (1.85%)

Ranger needs: two 13, two 14: 0.176%
Paladin needs: one 9, one 12, one 13, one 17: 0.115%

Paladin's harder, apparently ...
Is this in response to me?

If so, Paladin is harder to...what? Get the minimum stats needed?

Not in BG1 or 2, because you pick the class before stats are rolled. Any stat that didn't roll high enough to meet the minimum is automatically pushed up to the minimum, so rolling a Paladin in BG means you have 100% of getting a 17+ CHA.

Assume a stat roll of 3 in every stat.
A Ranger gets (13-3) + (13-3) + (14 - 3) + (14 - 3) = 42 free points.
A Paladin gets (9 - 3) + (12 - 3) + (13 - 3) + (17 - 3) = 39 free points.
A Ranger requires a higher minimum stat total.

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kmonster: Since all rolls which don't qualify for the class are automatically dismissed and not shown it's easier to get a good roll for a class with high stat requirements like paladin than for a fighter.
Is the invalid stat dropped and rerolled, or is it just bumped to the minimum? I'd always read that it was bumped.
Post edited April 28, 2016 by Bookwyrm627
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kmonster: Since all rolls which don't qualify for the class are automatically dismissed and not shown it's easier to get a good roll for a class with high stat requirements like paladin than for a fighter.
Correct, but at the same time, all the more difficult it gets to get "Perfect roll" for such a class (by perfect here i mean enough points to max all attributes and leave a dump stat; also, paladin's intelligence is the dump stat and its minimum is above 3, plus he needs it around 6 so as to not die immediately by a certain enemy in BG2). Once or twice though i did get a roll for a paladin, enough to max all stats and have intelligence at 6 or over...
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Bookwyrm627: If so, Paladin is harder to...what? Get the minimum stats needed?

Not in BG1 or 2, because you pick the class before stats are rolled. Any stat that didn't roll high enough to meet the minimum is automatically pushed up to the minimum, so rolling a Paladin in BG means you have 100% of getting a 17+ CHA.
Actually, not in any other AD&D CRPG that I am aware of; you always choose your class first, then you roll stats.

This is in contrast to games like Wizardry and Might and Magic, where you roll stats and *then* choose a class based on your stats, but you can always reroll until you get the class you want (though it can be annoying to do so in Wizardry, particularly if you want a Samurai).

Of course, Bard's Tale took the approach of not requiring minimum stats (as did D&D 3e, but full casters have de facto minimum stats; you can make a wizard with 9 Intelligence, but she won't be able to cast spells, which defeats the point), while Wizardry 8 allows you to choose a race/class combination that doesn't have enough stats; the game just forces your level-up stat points to go toward the stats whose minimum requirements you don't meet.

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kmonster: Since all rolls which don't qualify for the class are automatically dismissed and not shown it's easier to get a good roll for a class with high stat requirements like paladin than for a fighter.
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KiNgBrAdLeY7: Correct, but at the same time, all the more difficult it gets to get "Perfect roll" for such a class (by perfect here i mean enough points to max all attributes and leave a dump stat; also, paladin's intelligence is the dump stat and its minimum is above 3, plus he needs it around 6 so as to not die immediately by a certain enemy in BG2). Once or twice though i did get a roll for a paladin, enough to max all stats and have intelligence at 6 or over...
Actually, I don't think BG2 Paladins (or Paladins in any AD&D 1e/2e based game) benefit from high Wisdom, so you could set that stat to minimum without any problems.

(Also, don't forget that there are potions that can increase Intelligence temporarily, and that may be enough to get past that certain enemy type.)
Post edited April 28, 2016 by dtgreene