Posted June 15, 2011
Hard to explain the jist of my question in the thread title but lemme explain what Im wondering about.
Ive read on and have successfully started up a BG2 Party of all characters I've made, but doing so via the single player file pasting way.
What Im encountering though is that if I want to add an NPC to do one of their quest chains, the character that I remove disappears once spoken to about the party leaving.
I dont see any place that they would be in game waiting for me like NPC's do.... Im assuming they just go poof since in an Multiplayer game the leaving is an intended function etc.
So, how do I pull this off in the single player game mode without having to manipulate the game files each and every time I do it? Or is it simply not possible to be done easily(due to it being not an Atypical issue?
Thanks
Ive read on and have successfully started up a BG2 Party of all characters I've made, but doing so via the single player file pasting way.
What Im encountering though is that if I want to add an NPC to do one of their quest chains, the character that I remove disappears once spoken to about the party leaving.
I dont see any place that they would be in game waiting for me like NPC's do.... Im assuming they just go poof since in an Multiplayer game the leaving is an intended function etc.
So, how do I pull this off in the single player game mode without having to manipulate the game files each and every time I do it? Or is it simply not possible to be done easily(due to it being not an Atypical issue?
Thanks
Post edited June 15, 2011 by Sanguinesun