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One Advice:
Most BG2 players are powergamers who consider BG1 as work to be done in order to be able to get a more powerful character in BG2. (If there was BG3 they'd consider the goal of BG2 the ability to start BG3 with a stronger character too.)
Don't be one of those. BG deserves to be played and enjoyed as the great game it was, even if you're a powergamer try to get your character powerful in BG1, not after the game is over.
If you want a strong BG2 character just use an editor on your starting character then, it's easier and has the same effects, don't spoil your BG experience for it.
Post edited September 25, 2010 by kmonster
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Dhuraal: IGNORE ALL OTHER POSTS!!!! I don't mean that as an insult to everyone else but, you are about to play one of the seminal RPGs of all time ... in fact THE rpg series of all time as far as I'm concerned... and guess what that means? It's an rpg as in role playing game... play the role you want because if you don't you will have robbed yourself of one of the greatest experiences in storytelling you could ever have... otherwise you will have lived someone else's vision of the story... at least in part... This isn't a game.. it's a story that you have the opportunity to live... go with your gut and what you feel (or your character feels)... there are actually more possible companions in this game than any other game and you can use them all and as for character generation this is pretty close to d&d, almost anything is viable... take who you want and do what you want... Honestly I cant tell you how many times in rpgs i have looked online for some mundane thing and some fuck decided to add some type of spoiler in there (no matter how small) that forevered ruined some small mystery or chance to experience the game myself for me. So play your own game, however you want, please.
Amen! :)

But seriously, if you never played BG before, listen to this guys words! At least the first time you play the game shouldn't be about maxing out your character, but to experience one of or maybe the best roleplaying game of all times. <--- Behold the bold! ;) It isn't hack'n'slash, it's like a book you play in!

As for the rolling: A total score around 80 should be way enough to enjoy the game without too many difficulties. Remember, it shouldn't be about the perfect character, it should be about YOUR character. :)

This of course doesn't apply to all you BG veterans out there. Hell, everyone can play the game as he wants!
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flynn238: Greetings fellow GoGers, picked up BG1 on advice from a friend, have played bits of BG2 so I am somewhat familiar with 2nd edition rules, however I could use some tips on character generation, party building in regards to background chatter versus combat efficacy. Thanks in advance guys. Looking forward to setting foot in Fauerun once again.
My party usually consists of Imoen, Viconia, Jaheira, Kahlid and Minsc - you just have to find a way to rid yourself of Minsc's witch, such as dropping her in the nearest well and putting the lid on. I find that they're a pretty well rounded bunch of adventurers.

If you find there's not enough chatter in the game for you, you could always try installing a banter pack. Personally I like plain old vanilla BG, but I know people who prefer additional content.
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kmonster: One Advice:
Most BG2 players are powergamers who consider BG1 as work to be done in order to be able to get a more powerful character in BG2. (If there was BG3 they'd consider the goal of BG2 the ability to start BG3 with a stronger character too.)
Don't be one of those. BG deserves to be played and enjoyed as the great game it was, even if you're a powergamer try to get your character powerful in BG1, not after the game is over.
If you want a strong BG2 character just use an editor on your starting character then, it's easier and has the same effects, don't spoil your BG experience for it.
I actually prefer BG1 to BG2. However, I do try to play the entire saga, through to Throne of Bhaal, with the same character. Also, I HATE using trainers or hacks, unless it is to correct a problem in the game; mods are fine, but I refuse to edit my character at all once I have created him/her in Candlekeep. Thus, I like to get the character the way I like him/her before I even set foot into Candlekeep, so that is where I was coming from with my advice. Honestly, though, I think a well made character is more important at the lower levels anyway, since any mistake is that much less forgiving.

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Grombart: As for the rolling: A total score around 80 should be way enough to enjoy the game without too many difficulties. Remember, it shouldn't be about the perfect character, it should be about YOUR character. :)
But, it is just so EASY to roll a 90 or better, that's all. Since the MINIMUM stats the game will ever roll you in character generation is a 75 in total stats, someone could get an 85 within 5 minutes, tops. Why not just roll for 30 minutes and reduce potential hassles (like being able to increase STR on a mage so there aren't as many carry weight problems, or putting some INT/WIS on a fighter to help will appraising minor items once in a while). Making the game less tedious (yes, I find inventory management and having to Identify every minor potion to be 'tedious', sue me :P) in one way or another is not going to detract from the role-play experience one bit, imho.

EDIT:
As a sanity check, for myself, I decided to roll up a couple characters and see how long it took me to get to 90 in all stats. I chose a human fighter and a half-elf cleric/ranger as my test cases (the hardest and the easiest to get good rolls for, iirc)

Human Fighter:
4 minutes -> 84 total stats
6 minutes -> 86 total stats
8 minutes -> 88 total stats
11 minutes -> 90 total stats

Half-Elf Cleric/Ranger:
Before first roll -> 85 total stats
8 rolls -> 88 total stats
13 rolls -> 91 total stats

Note that the Cleric/Ranger was in number of rolls, NOT minutes.

Every other race/class combo is going to fall somewhere between these two. I hardly think rolling for 10 to 15 minutes is that much of a hassle. Not if it will save some aggravation later on down the road.

I don't want to tell people how to play the game or how to have fun, but I do want to make sure they do everything they can to maximize their enjoyment. If they don't care about stats, then they don't need to bother rerolling. However, if they DO care, I thought some rough guidelines might help a little.
Post edited September 25, 2010 by Krypsyn
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Dhuraal: IGNORE ALL OTHER POSTS!!!! I don't mean that as an insult to everyone else but, you are about to play one of the seminal RPGs of all time ... in fact THE rpg series of all time as far as I'm concerned... and guess what that means? It's an rpg as in role playing game... play the role you want because if you don't you will have robbed yourself of one of the greatest experiences in storytelling you could ever have... otherwise you will have lived someone else's vision of the story... at least in part... This isn't a game.. it's a story that you have the opportunity to live... go with your gut and what you feel (or your character feels)... there are actually more possible companions in this game than any other game and you can use them all and as for character generation this is pretty close to d&d, almost anything is viable... take who you want and do what you want... Honestly I cant tell you how many times in rpgs i have looked online for some mundane thing and some fuck decided to add some type of spoiler in there (no matter how small) that forevered ruined some small mystery or chance to experience the game myself for me. So play your own game, however you want, please.
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robobrien: I like BG a lot to and played through it a few times, i love all the easter eggs and enjoy the atmosphere of the game...having said that i do think you sound like a guy who is drinking way too much coffee and not getting enough sleep.
]hehe
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robobrien: I like BG a lot to and played through it a few times, i love all the easter eggs and enjoy the atmosphere of the game...having said that i do think you sound like a guy who is drinking way too much coffee and not getting enough sleep.
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Dhuraal: ]hehe
And he actually LOOKS like a guy who has being working the Baldurs Gate nightshift :)

If you haven't already you should enter it into the meme contest.
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Dhuraal: ]hehe
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robobrien: And he actually LOOKS like a guy who has being working the Baldurs Gate nightshift :)
If you haven't already you should enter it into the meme contest.
haha I posted that before i posted on this thread
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Dhuraal: IGNORE ALL OTHER POSTS!!!! I don't mean that as an insult to everyone else but, you are about to play one of the seminal RPGs of all time ... in fact THE rpg series of all time as far as I'm concerned... and guess what that means? It's an rpg as in role playing game... play the role you want because if you don't you will have robbed yourself of one of the greatest experiences in storytelling you could ever have... otherwise you will have lived someone else's vision of the story... at least in part... This isn't a game.. it's a story that you have the opportunity to live... go with your gut and what you feel (or your character feels)... there are actually more possible companions in this game than any other game and you can use them all and as for character generation this is pretty close to d&d, almost anything is viable... take who you want and do what you want... Honestly I cant tell you how many times in rpgs i have looked online for some mundane thing and some fuck decided to add some type of spoiler in there (no matter how small) that forevered ruined some small mystery or chance to experience the game myself for me. So play your own game, however you want, please.
Well spoken. I'll have to remind me on that, when I'm going to play another RPG.
I played Baldurs Gate a few years ago and I played it on Multyplayer-Mode. Alone. Shame on me. I may have lacked a worthy experience. But: in that way you have the opportunity to begin with a full party, play with every setting of characters you wish to. And you can use the main inventory interface while pausing the game. (Shame on me - I used it a lot.) (Beside you are able to create god-like charakters of all variations while finding those rare books. But thats on the edge of cheating.) Maybe I'll replay it as it was meant to be sometime.
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Dhuraal: IGNORE ALL OTHER POSTS!!!! I don't mean that as an insult to everyone else but, you are about to play one of the seminal RPGs of all time ... in fact THE rpg series of all time as far as I'm concerned... and guess what that means? It's an rpg as in role playing game... play the role you want because if you don't you will have robbed yourself of one of the greatest experiences in storytelling you could ever have... otherwise you will have lived someone else's vision of the story... at least in part... This isn't a game.. it's a story that you have the opportunity to live... go with your gut and what you feel (or your character feels)... there are actually more possible companions in this game than any other game and you can use them all and as for character generation this is pretty close to d&d, almost anything is viable... take who you want and do what you want... Honestly I cant tell you how many times in rpgs i have looked online for some mundane thing and some fuck decided to add some type of spoiler in there (no matter how small) that forevered ruined some small mystery or chance to experience the game myself for me. So play your own game, however you want, please.
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muninn: Well spoken. I'll have to remind me on that, when I'm going to play another RPG.
I played Baldurs Gate a few years ago and I played it on Multyplayer-Mode. Alone. Shame on me. I may have lacked a worthy experience. But: in that way you have the opportunity to begin with a full party, play with every setting of characters you wish to. And you can use the main inventory interface while pausing the game. (Shame on me - I used it a lot.) (Beside you are able to create god-like charakters of all variations while finding those rare books. But thats on the edge of cheating.) Maybe I'll replay it as it was meant to be sometime.
I did the multiplayer mode on my second playthrough (and use the inventory while paused too) - after the first time I was thinking, why am I levelling up all these NPCs when I can use multiplayer to create my own party of 6. That way I was more emotionally linked with all the characters and I can build them from the ground up (plus I don't have to play the game 6 times with different classes).

I also noticed that the special abilities given in the dreams are given to the first character only which makes sense but if you play through the game again with that same lead character, you get another set of them.
Really? I thougnt it automatically took them away when the game began...

Anyways, if I'm playing a fighter, I usually settle for 18 STR, DEX, and CON, with CHA being somewhere above 10 and INT and WIS at 10. For other classes, I adjust as fits the class. (I'm doing it slightly different this time, as I'm actually trying to roleplay with the last three stats; the first three are still maxed, though.) And no, I don't worry about the /whatever part of the STR.
The best advice is to look over all the charater classes before you choose one. Read and see if that suits your style of play. One other thing thats already been said, only play a spellcaster if you choose a specialist class (like illusionist). These classes are very good if you are aiming towards a certain path. Regular wizards (mages), dont have as much firepower as the specialist classes. You can still play one, but only if you are an experienced player. If you are playing with tutu, the sorcerer rocks and should be played at least once.

Another thing is to be careful if you are going to play as a paladin or ranger class. They have several alignment restrictions that have to be obeyed, otherwise bad consequences.

The standard choice is to go with a fighter, but do what you want. You dont have to play like everyone else. And finally, only dual class when you understand the risks that you must take in order to succeed in it. Inexperienced dual classing usually turns into a crappy playing experience.
just maybe a few things i thought i would mention, that could be applied to many classes - as a few people have said, this game is such a beautiful example of the RPG that your best choice of class will be one that you enjoy the idea of the most.

Multiclassing is strong here btw, 2 or even 3 classes can easily reach only a level or two behind what one would in a single class, especially if you train your character - there are some mountains in the south west which are good for this. You will need to remove the level cap to do this with 3 classes successfully however.

There are tomes in the game which will raise all your stats by +1 to everything except wisdom which is +3; keep this in mind, for instance as a fighter there is no point worrying about exceptional strength when you will reach 19 anyway. A 19 int will allow a mage to scribe all spells. If you are planning on importing to BG2, wisdom is also useful to mages for wish spells -fortunately there are several places to raise this in BG2 also, so a starting score of 14 in BG1 would probably be fine.

Dex is useful to everyone for AC if you have the points to spare, but expensive as it's only useful at the highest levels. For non-fighter classes there is absolutely no use in a con over 16 (unless you can get to 21, which you cannot). If you have need of points elsewhere it is better to just try and get maxhp on a lvl-up.

There are items which can raise your charisma to 18 when worn, although this will mean the loss of a potentially powerful ring/cloak slot. Unfortunately cha is not extensively implemented so you can probably easily get away with a lower score here, affecting only store prices- unless a high cha character is one you like the idea of [ personally i try not to min/max too much for rp reasons, although i will spend many hours to get a high roll :) ]

As the others have said, the Minsc/Dynaheir combo is a powerful one and a good choice, both for fun, roleplaying, and party strength. A bit of a spoiler; there are ways to keep edwin around with these two, but you probably will not need the extra mages, personally i enjoy xan's company more anyway, and usually playing a fighter/mage myself i start needing spots for clerics and thieves :)

You will always need a thief (unless you are one yourself), imoen could last the whole game but there are plenty of choices throughout, go with whoever's personality you enjoy :) There are some interesting banters so it's good to spend some time with all party members, and usually thieves of a lower level can get by fine with your higher level party easier than the other classes.

Someone else mentioned Viconia and she is also my favourite cleric, hard to juggle at times with a high rep but arguably worthwhile. Healing spells are very useful if you have more than one but not essential as you can just rest -which you will need for your powerful mage spells anyway. Most clerics, like thieves, are not in pairs - with the exception of one of each- so are easily mixed and matched, so to speak.

Hope this is useful to someone starting out at this, it's really a great game and a powerful and engaging storyline.
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broether-eros: just maybe a few things i thought i would mention, that could be applied to many classes - as a few people have said, this game is such a beautiful example of the RPG that your best choice of class will be one that you enjoy the idea of the most.

Multiclassing is strong here btw, 2 or even 3 classes can easily reach only a level or two behind what one would in a single class, especially if you train your character - there are some mountains in the south west which are good for this. You will need to remove the level cap to do this with 3 classes successfully however.

There are tomes in the game which will raise all your stats by +1 to everything except wisdom which is +3; keep this in mind, for instance as a fighter there is no point worrying about exceptional strength when you will reach 19 anyway. A 19 int will allow a mage to scribe all spells. If you are planning on importing to BG2, wisdom is also useful to mages for wish spells -fortunately there are several places to raise this in BG2 also, so a starting score of 14 in BG1 would probably be fine.

Dex is useful to everyone for AC if you have the points to spare, but expensive as it's only useful at the highest levels. For non-fighter classes there is absolutely no use in a con over 16 (unless you can get to 21, which you cannot). If you have need of points elsewhere it is better to just try and get maxhp on a lvl-up.

There are items which can raise your charisma to 18 when worn, although this will mean the loss of a potentially powerful ring/cloak slot. Unfortunately cha is not extensively implemented so you can probably easily get away with a lower score here, affecting only store prices- unless a high cha character is one you like the idea of [ personally i try not to min/max too much for rp reasons, although i will spend many hours to get a high roll :) ]

As the others have said, the Minsc/Dynaheir combo is a powerful one and a good choice, both for fun, roleplaying, and party strength. A bit of a spoiler; there are ways to keep edwin around with these two, but you probably will not need the extra mages, personally i enjoy xan's company more anyway, and usually playing a fighter/mage myself i start needing spots for clerics and thieves :)

You will always need a thief (unless you are one yourself), imoen could last the whole game but there are plenty of choices throughout, go with whoever's personality you enjoy :) There are some interesting banters so it's good to spend some time with all party members, and usually thieves of a lower level can get by fine with your higher level party easier than the other classes.

Someone else mentioned Viconia and she is also my favourite cleric, hard to juggle at times with a high rep but arguably worthwhile. Healing spells are very useful if you have more than one but not essential as you can just rest -which you will need for your powerful mage spells anyway. Most clerics, like thieves, are not in pairs - with the exception of one of each- so are easily mixed and matched, so to speak.

Hope this is useful to someone starting out at this, it's really a great game and a powerful and engaging storyline.
Technically, you get regeneration starting at 20 CON, but it's so slow that it's really only useful when resting. You can use your healing spells to heal the other characters, then rest and recover ~40 hp over the night. That said, only a dwarf (or a half-orc in Tutu) can reach that, and even then, only with the help of the mystical Magic Book. :p
Post edited September 30, 2010 by Shadowsetzer