Just to be clear, I wasn't advocating 'easy', on the contrary, I despise games that are easy. I was making a point that if a thing is hard, it isn't what most people consider 'fair'.
Since i played recently Oblivion and Skyrim what i can say is that these are enjoyable games in itself. Lot of things to do and i personally liked Oblivion a lot.
Skyrim on the other hand felt to easy in that you gained so easy levels that it took not much effort. Of course this was by default settings.
And it is true that what one thinks of hard may be for somebody else plain unfair by game design.
It takes me always some time to get adjusted to a game and therefore i can understand that some people have a hard time to like the game mechanics of Baldurs Gate.
This wasn't a reply to me so I apologise but I feel I must have my say :
I also enjoyed Oblivion but with some major qualifications. It's an absolutely wonderful landscape / gameworld to wander about in, usually somewhat aimlessly, but if you are entranced by the beauty of it most of the time (which I was) then you don't need an aim I suppose. I will have to reinstall Oblivion on my latest PC and mod it up and play it again. I'm a fan of the Elder Scrolls games if only for the sheer beauty and vastness of their gameworlds but in so many other respects Oblivion and Morrowind are flawed as games.
In Oblivion the Oblivion Gates are ALL THE SAME and yet you have to close ALL of them to complete the game (unless I'm mistaken, in which case I apologise - I really never could be bothered to complete this game, beautiful though it is). Tedious just doesn't begin to describe how torturous this repetitive chore becomes : you spot YET ANOTHER Oblivion Gate in the beautiful distance. You think despairingly to yourself, "Can I really be bothered to go there and go through the same ****ing routine AGAIN ?" You know for a fact that this Oblivion Gate is going to be almost exactly the same as the last one. It's enough to make you want to do the ironing or the dusting, the prospect really is that dull.
Then there is the combat, which is not only primitive but is not even remotely fun. The spell "system" just isn't a system at all and melee combat consists in you thrashing away at your left mouse button (and sometimes your right button if you feel like "defending" yourself) in the hope of winning. Combat in both Morrowind and Oblivion is about as tactical as a drunken brawl in your local pub. The combat in these games, whether you are a mage or a fighter, just doesn't work I'm afraid. And if you anger a wolf somewhere out in the wilderness and you can't beat it you need to run almost half the length of the entire map until it finally loses interest : the enemy AI is appalling !
The interface and inventory system in these games are also wonders of disorganisation. I noticed a [/i]slight [i]
improvement in these things when playing Oblivion after playing Morrowind, but was that really the best they can could come up with ? It's just such a clumsy interface. I have Skyrim installed on my PC and have played through the first 20 minutes of it to test it and the only thing I can say for certain so far is that the developers still haven't learnt how to create an intuitive interface or inventory system ....
And then there's the dialogue .... but oh I just can't be bothered to go into how crap and robotic it was in Morrowind, how barely improved it was in Oblivion or how little hope I have that it will have been improved in Skyrim.
In spite of these objections I LIKE the Elder Scrolls games but there is no way that AS GAMES they are worthy of being put in the same class as the Infinity Engine Games. Beautiful, enchanting landscapes with lots of interesting looking locations but ultimately all appearance and no substance in my opinion. The only thing which is "difficult" about these games is enduring the boredom to get through them, which is a shame because they are so beautiful and could have been so much more.