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How the heck do I find it? I've dug through all the folders I can find relating to the game but I don't see the thing any where.
This question / problem has been solved by Hickoryimage
Beamdog call the ini an LUA file.
Look in documents\Baldur's Gate EE (or whatever they call it.)
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PyreBall: How the heck do I find it? I've dug through all the folders I can find relating to the game but I don't see the thing any where.
Baldur.lua in ..\Documents\Baldur's Gate - Enhanced Edition\

Note that the structure is completely different from ini files.
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PyreBall: How the heck do I find it? I've dug through all the folders I can find relating to the game but I don't see the thing any where.
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Hickory: Baldur.lua in ..\Documents\Baldur's Gate - Enhanced Edition\

Note that the structure is completely different from ini files.
Oh hell. All I want to do is turn on the command console (though I know that's not techinically the name for it in this game) so I can add a little gold to my inventory. :P I'll figure it out, though. Thanks so much to both of you!
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Hickory: Baldur.lua in ..\Documents\Baldur's Gate - Enhanced Edition\

Note that the structure is completely different from ini files.
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PyreBall: Oh hell. All I want to do is turn on the command console (though I know that's not techinically the name for it in this game) so I can add a little gold to my inventory. :P I'll figure it out, though. Thanks so much to both of you!
In the 'Program Options' section insert:

SetPrivateProfileString('Program Options','Debug Mode','1')
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PyreBall: How the heck do I find it? I've dug through all the folders I can find relating to the game but I don't see the thing any where.
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Hickory: Baldur.lua in ..\Documents\Baldur's Gate - Enhanced Edition\

Note that the structure is completely different from ini files.
Out of curiosity, can you put arbitrary lua code in this file and have it execute?

(You could test this by adding an infinite loop to part of the file; if it executes, the game should hang and need to be closed by Task Manager or similar.)
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dtgreene: Out of curiosity, can you put arbitrary lua code in this file and have it execute?
Why would you do such a thing?
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dtgreene: Out of curiosity, can you put arbitrary lua code in this file and have it execute?
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Hickory: Why would you do such a thing?
Because I feel like it and am curious about how the game works? (Isn't that enough of a reason?)
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dtgreene: Because I feel like it and am curious about how the game works? (Isn't that enough of a reason?)
kill your own cats yourself
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Hickory: Why would you do such a thing?
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dtgreene: Because I feel like it and am curious about how the game works? (Isn't that enough of a reason?)
Then do it and save yourself the bother of asking stupid questions.
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dtgreene: Because I feel like it and am curious about how the game works? (Isn't that enough of a reason?)
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Hickory: Then do it and save yourself the bother of asking stupid questions.
1. The question is not stupid.

2. I can't actually do it myself, as I do not have the EE, nor do I intend to get it. The only EE I have is Icewind Dale, and that EE doesn't have baldur.lua (it still has baldur.ini).

3. If questions are not welcome on the forum, then what is the point of this forum?
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Hickory: Then do it and save yourself the bother of asking stupid questions.
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dtgreene: 1. The question is not stupid.

2. I can't actually do it myself, as I do not have the EE, nor do I intend to get it. The only EE I have is Icewind Dale, and that EE doesn't have baldur.lua (it still has baldur.ini).

3. If questions are not welcome on the forum, then what is the point of this forum?
1. The question is stupid.
2, If you don't have the software, see 1.
3. I never said any question was not welcome. Don't put words into my mouth.
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dtgreene: 1. The question is not stupid.

2. I can't actually do it myself, as I do not have the EE, nor do I intend to get it. The only EE I have is Icewind Dale, and that EE doesn't have baldur.lua (it still has baldur.ini).

3. If questions are not welcome on the forum, then what is the point of this forum?
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Hickory: 1. The question is stupid.
2, If you don't have the software, see 1.
3. I never said any question was not welcome. Don't put words into my mouth.
The question was certainly not as stupid as the question that started this thread; in fact, I think it took some intelligence (and knowledge of what Lua is) to come up with the question in t\he first place.
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dtgreene: The question was certainly not as stupid as the question that started this thread;
No, it was infinitely more so.

in fact, I think it took some intelligence (and knowledge of what Lua is) to come up with the question in t\he first place.
That fact that a person knows what LUA is does not make their inane question any more than inane, nor does it make said person intelligent.
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dtgreene: Out of curiosity, can you put arbitrary lua code in this file and have it execute?
Perhaps Baldur.lua is a wrong place to put user code, because it overwrites on game exit. But EE engine now supports M_*.lua files. You can put your code to override\M_blabla.lua, for example, and it will be executed at every start.
Post edited February 07, 2018 by EugVVl