Posted October 17, 2014
http://www.gog.com/forum/baldurs_gate_series/100_cpu_usage_modern_computer_whats_up/page1
Can someone, who has these remakes (from GOG preferably) check whether this same issue (or "feature") exists also in the EE versions? That is, when you are running either game, one of your CPU cores is constantly running at around 100% (or 50%, if you are using HyperThreading)? This seems to be some kind of feature of the old Infinity engine games.
I would have expected that the remakes are designed to handle CPUs differently, but earlier I've seen some EE version players asking about the same. So I am just wondering if the EE versions inherited this "feature" from the original Infinity engine games?
Can someone, who has these remakes (from GOG preferably) check whether this same issue (or "feature") exists also in the EE versions? That is, when you are running either game, one of your CPU cores is constantly running at around 100% (or 50%, if you are using HyperThreading)? This seems to be some kind of feature of the old Infinity engine games.
I would have expected that the remakes are designed to handle CPUs differently, but earlier I've seen some EE version players asking about the same. So I am just wondering if the EE versions inherited this "feature" from the original Infinity engine games?
This question / problem has been solved by getlogan
