ussnorway: as of patch 3 kicking any of your party back to camp should now move their inventory items to you... personally i'm not a fan of this change but Larian says thats a 'fix'
Patch 3 is not a fix; it is a step backwards for inventory management. There was already a shared party inventory of sorts with keys (and other items). Magic pockets meant it did not matter that the party member interacting with a door/container was not carrying the key just that someone in the party was carrying the key.
If we stick with magic pockets this would be a way to make it work.
1: All Orange bordered items (quest items, keys etc) when acquired go into the Player’s avatar’s inventory.
2: All Orange bordered items cannot be removed from the players inventory (until 3) so have zero weight.
3: All Orange bordered items are removed from the players inventory when they are used. After all they serve no purpose after they have been used. Has anyone seen a door or chest relock itself.
Magic pockets would now work as the items are always there on the player’s avatar. Also add an option toggle for Orange bordered items so the inventory does not have to be cluttered with them.
Another way would be to have a game inventory separate from each Avatar that is always present and shared between all active party members. It would work as above it would just be treated as a 5th always present inventory.
Edit.
Also there was no need to move non Orange bordered items to the Player's Avatar. But what would be a bloody good fix would be to have the camp stash have the same sorting and search functionality as the inventory. It would make send to camp a lot more useful.
Edit
Finally the iceing on the cake would be to have an option when in camp to bring up a camp inventory so you could move items between all avatars in camp including the camp stash chest.